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153e3d30fb
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Create working GUI scaffolding
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2021-03-10 20:18:03 +01:00 |
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a60925665b
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Init GUI #1
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2021-03-09 21:03:39 +01:00 |
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d0bfa6369a
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Rename Window to Screen
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2021-03-09 19:49:50 +01:00 |
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debb6eec2d
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Use Vector2*c read-only interfaces where possible
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2021-03-09 19:22:41 +01:00 |
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edf5a50f05
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Make FollowEntityAI configurable via constructor arguments
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2021-03-08 20:19:46 +01:00 |
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4768b1abd3
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Remove print() method from AstarPathFinder class
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2021-03-08 20:06:23 +01:00 |
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1f02518cd8
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Remove unnecessary PassageAbility (other than ALLOW and BLOCK)
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2021-03-08 20:01:06 +01:00 |
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bbae364908
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Implement FollowEntityAI strategy | Discard other passage abilities than BLOCK and ALLOW
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2021-03-08 19:40:32 +01:00 |
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8b09f16827
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Implement A* path finding algorithm
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2021-03-08 19:40:32 +01:00 |
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e1252f1638
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Create PathFinder interface
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2021-03-08 19:40:20 +01:00 |
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56f740facd
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Add getMap() method to Layer interface
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2021-03-08 10:29:45 +01:00 |
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cb40c10f99
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[Editor] Enable JDKCompiler and make it default compiler
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2021-03-08 10:26:29 +01:00 |
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ad991fcf39
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Create FollowPathAI and NoopAI artificial intelligence strategies
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2021-03-06 10:24:54 +01:00 |
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61dc5f89b4
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Improve other entities collision detection
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2021-03-06 09:26:40 +01:00 |
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4e54db4952
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Create AI scaffolding
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2021-03-05 23:49:00 +01:00 |
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bc604b52df
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Refactor Movement
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2021-03-05 19:57:03 +01:00 |
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7520eb70d0
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Create lifecycle hooks in MapHandler and Entity
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2021-03-05 14:14:05 +01:00 |
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c4877f5667
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Create BaseRule and EntityDelegate helper abstract classes
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2021-03-05 11:01:46 +01:00 |
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682a77ca38
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Rename Rule methods
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2021-03-05 11:00:59 +01:00 |
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f8190a9d46
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Create some useful geometric methods
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2021-03-04 22:23:55 +01:00 |
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b8d2fdda53
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Create Rule system scaffolding
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2021-03-04 20:12:04 +01:00 |
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b80c5c4687
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Use interfaces wherever it's possible in :api and :engine
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2021-03-04 11:43:24 +01:00 |
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0644815c5f
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Refactor layers-related code in :api
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2021-03-03 21:01:47 +01:00 |
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f5d29f7421
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Extract ObjectLayer interface to :api
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2021-03-03 20:59:17 +01:00 |
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b31d8ab3f0
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Extract ColorLayer interface to :api
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2021-03-03 20:33:03 +01:00 |
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f4b1b388e0
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Extract ImageLayer interface to :api
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2021-03-03 20:14:54 +01:00 |
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4f1cef4d43
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Extract TileLayer interface to :api
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2021-03-03 18:51:15 +01:00 |
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07d546b7d0
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Refactor camera access in Context interface
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2021-03-03 14:10:58 +01:00 |
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50bb1d072d
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Move some internal API classes to the game package
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2021-03-03 13:53:00 +01:00 |
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01e4beac0a
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Refactor input interfaces in :api
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2021-03-03 13:50:46 +01:00 |
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ed180b2bc4
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Refactor Entity and ObjectLayer
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2021-03-03 13:44:06 +01:00 |
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403453efba
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Extract some interfaces from :engine to :api
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2021-03-03 13:40:01 +01:00 |
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64d290503c
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Add camera support in :API Context
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2021-03-02 21:23:14 +01:00 |
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ed0f9ac0c5
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Replace custom Vector with JOML's Vector2* in :API
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2021-03-02 20:26:43 +01:00 |
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95ee0a5c62
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Add support for compile-time dependencies in :API
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2021-03-02 20:11:44 +01:00 |
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c5e2888048
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Add some additional methods to Entity and GameMap API classes
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2021-03-02 14:12:24 +01:00 |
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4446e82049
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Create GameMap API scaffolding
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2021-03-02 12:43:43 +01:00 |
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9147aa55ce
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Create Entity API scaffolding
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2021-03-02 11:37:44 +01:00 |
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6130dc5bb4
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Move Movement enum to :API
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2021-03-02 10:31:45 +01:00 |
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8b012b8584
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Move Direction enum to :API | remove "world" package segment
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2021-03-02 09:29:43 +01:00 |
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de23809f37
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Create Keyboard API scaffolding
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2021-03-01 22:01:09 +01:00 |
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0b6137c0ca
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Create MapHandler API scaffolding
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2021-03-01 20:56:59 +01:00 |
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a4fe85e87c
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Create GameRunner API scaffolding
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2021-03-01 20:56:13 +01:00 |
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d6177e40cb
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[Editor] Create :api module which provides a common classes for both :game module and user project's Java code developed with :editor
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2021-02-26 09:32:57 +01:00 |
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