Create some useful geometric methods

This commit is contained in:
2021-03-04 21:58:31 +01:00
parent b8d2fdda53
commit f8190a9d46
6 changed files with 87 additions and 2 deletions

View File

@@ -2,6 +2,9 @@ package com.bartlomiejpluta.base.api.game.entity;
import org.joml.Vector2i;
import static java.lang.Math.PI;
import static org.joml.Math.atan2;
public enum Direction {
UP(0, -1),
DOWN(0, 1),
@@ -19,4 +22,37 @@ public enum Direction {
public Vector2i asVector() {
return new Vector2i(x, y);
}
public Direction opposite() {
switch (this) {
case UP:
return DOWN;
case RIGHT:
return LEFT;
case DOWN:
return UP;
case LEFT:
return RIGHT;
}
throw new IllegalArgumentException();
}
public static Direction ofVector(Vector2i vector) {
// X Versor = [1, 0]
// dot = 1 * vector.x + 0 * vector.y = vector.x
// det = 1 * vector.y - 0 * vector.x = vector.y
// angle = atan2(det, dot) = atan2(vector.y, vector.x)
float angle = atan2(vector.y, vector.x);
if (-PI / 4 < angle && angle < PI / 4) {
return RIGHT;
} else if (PI / 4 <= angle && angle <= 3 * PI / 4) {
return DOWN;
} else if (3 * PI / 4 < angle && angle < 5 * PI / 4) {
return LEFT;
} else {
return UP;
}
}
}

View File

@@ -23,4 +23,12 @@ public interface Entity extends Placeable, Renderable, Updatable {
void setSpeed(float speed);
void setAnimationSpeed(float speed);
boolean isMoving();
int chebyshevDistance(Entity other);
int manhattanDistance(Entity other);
Direction getDirectionTowards(Entity target);
}

View File

@@ -15,13 +15,18 @@ public interface Placeable {
void moveRotation(float rotation);
float getScaleX();
void setScaleX(float scale);
float getScaleY();
void setScaleY(float scale);
void setScale(float scale);
void setScale(float scaleX, float scaleY);
float euclideanDistance(Placeable other);
Matrix4f getModelMatrix();
}

View File

@@ -9,8 +9,8 @@ import com.bartlomiejpluta.base.engine.world.entity.config.EntitySpriteConfigura
import com.bartlomiejpluta.base.engine.world.movement.MovableSprite;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import lombok.Setter;
import org.joml.Vector2f;
import org.joml.Vector2i;
import java.util.Map;
@@ -21,7 +21,6 @@ public class DefaultEntity extends MovableSprite implements Entity {
private int animationSpeed = 100;
@Setter
@Getter
private Direction faceDirection;
@@ -63,6 +62,12 @@ public class DefaultEntity extends MovableSprite implements Entity {
return false;
}
@Override
public void setFaceDirection(Direction direction) {
this.faceDirection = direction;
setDefaultAnimationFrame();
}
@Override
public void setSpeed(float speed) {
framesToCrossOneTile = (int) (1 / MathUtil.clamp(speed, Float.MIN_VALUE, 1.0));
@@ -73,6 +78,21 @@ public class DefaultEntity extends MovableSprite implements Entity {
animationSpeed = (int) (1 / MathUtil.clamp(speed, Float.MIN_VALUE, 1.0));
}
@Override
public int chebyshevDistance(Entity other) {
return chebyshevDistance(other.getCoordinates());
}
@Override
public int manhattanDistance(Entity other) {
return manhattanDistance(other.getCoordinates());
}
@Override
public Direction getDirectionTowards(Entity target) {
return Direction.ofVector(new Vector2i(target.getCoordinates()).sub(getCoordinates()));
}
public DefaultEntity(Mesh mesh, Material material, EntitySpriteConfiguration configuration) {
super(mesh, material);
this.defaultSpriteColumn = configuration.getDefaultSpriteColumn();

View File

@@ -11,6 +11,9 @@ import lombok.Getter;
import org.joml.Vector2f;
import org.joml.Vector2i;
import static java.lang.Math.abs;
import static java.lang.Math.max;
@EqualsAndHashCode(callSuper = true)
public abstract class MovableSprite extends AnimatedSprite implements Updatable {
private final Vector2f coordinateStepSize = new Vector2f(0, 0);
@@ -80,6 +83,14 @@ public abstract class MovableSprite extends AnimatedSprite implements Updatable
setCoordinates(coordinates);
}
public int chebyshevDistance(Vector2i coordinates) {
return max(abs(this.coordinates.x - coordinates.x), abs(this.coordinates.y - coordinates.y));
}
public int manhattanDistance(Vector2i coordinates) {
return abs(this.coordinates.x - coordinates.x) + abs(this.coordinates.y - coordinates.y);
}
public MovableSprite(Mesh mesh, Material material) {
super(mesh, material);
setCoordinates(0, 0);

View File

@@ -69,6 +69,11 @@ public abstract class Model implements Placeable {
this.scaleY = scaleY;
}
@Override
public float euclideanDistance(Placeable other) {
return other.getPosition().distance(position);
}
@Override
public Matrix4f getModelMatrix() {
return modelMatrix