Refactor Movement
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@@ -1,10 +1,11 @@
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package com.bartlomiejpluta.base.api.game.entity;
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import com.bartlomiejpluta.base.api.game.map.layer.object.ObjectLayer;
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import org.joml.Vector2i;
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public interface Movement {
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boolean perform();
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boolean perform(ObjectLayer layer);
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Movement another();
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@@ -27,4 +27,6 @@ public interface ObjectLayer extends Layer {
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PassageAbility[][] getPassageMap();
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boolean isMovementPossible(Movement movement);
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void pushMovement(Movement movement);
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}
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