0055d1c508
Create BulletAnimationRunner
2021-03-22 16:06:02 +01:00
d486d6fc2d
Move GUI and other lib classes to lib package of :API module | flatten the gui API package
2021-03-22 15:59:00 +01:00
94a9e316b6
Refactor :api structure
...
Refactored API structure to following packages:
* `api` - contains essential API classes
* `lib` - contains ready-to-use snippets implemented on `api`
* `util` - contains utility classes
* `internal` - contains internal classes that are not supposed to be used by user
2021-03-22 15:42:24 +01:00
b91c67100e
Refactor :api structure and move some classes to snippet package
2021-03-22 13:09:41 +01:00
0bf816ce4e
Move implemented AI to snippet package
2021-03-22 13:00:59 +01:00
6818152f27
Move AnimationRunners to snippet package
2021-03-22 12:59:24 +01:00
e68539575a
Add offset properties to Simple and Random Animations Runners
2021-03-22 12:35:42 +01:00
fd9eb07210
Add support for rotating animations - move the origin to the animation frame center and add xAngle property to Direction enum
2021-03-22 12:35:06 +01:00
87678003f3
Refactor Movable model and add position offset property to them
2021-03-22 12:34:12 +01:00
5ac7370d7a
Fix SimpleAnimationRunner and RandomAnimationsRunner
2021-03-21 11:14:49 +01:00
83c2bff771
Create onFinish Animation hook
2021-03-21 10:58:11 +01:00
11664d809a
Add support for finishing Animation when it encounters obstacle or finishes its path
2021-03-21 10:48:48 +01:00
3b22655bc6
Make PathExecutor return PathProgress
2021-03-21 10:47:41 +01:00
b3a5484b03
Make Animations movable
2021-03-21 00:35:58 +01:00
5c2e33eedc
Extract PathExecutor from FollowPathAI strategy
2021-03-20 23:24:48 +01:00
5e82724ba7
Create SimpleAnimationRunner and RandomAnimationsRunner
2021-03-20 22:00:28 +01:00
a99ab3afb0
Add basic support for Infinite and N-repeated animations
2021-03-20 12:09:06 +01:00
82d2bef569
Create animation scaffolding in :engine
2021-03-20 00:03:00 +01:00
4043436d63
Add support for HEX-defined colors
2021-03-19 21:30:15 +01:00
c28b9f3d00
Create visible parameter in GUI
2021-03-19 21:04:27 +01:00
7b68707229
Improve ComponentWrapper
2021-03-19 14:31:44 +01:00
93a82a6010
Create AbsoluteLayout and BorderLayout with nested Slots
2021-03-19 14:11:06 +01:00
bf8f896c81
Create ComponentWrapper
2021-03-19 14:10:37 +01:00
48e340947a
Enable closing map
2021-03-18 23:26:21 +01:00
ecc420d2a5
Make *OptionChoice components scrollable
2021-03-17 23:45:47 +01:00
d90be792bb
Improve and rename Scrollables to *ScrollableLayout
2021-03-17 22:41:19 +01:00
dfe9d0cca4
Create HScrollable container
2021-03-17 20:30:13 +01:00
e7b66d4d50
Create VScrollable container
2021-03-17 20:25:27 +01:00
4fb80d2c5a
Create RELATIVE size mode and rename other size modes
2021-03-17 17:14:29 +01:00
0196ba0d7e
Use Set as BaseRule's entities collection and Queue as ObjectLayer's movements collection
2021-03-16 23:41:35 +01:00
14524c1834
Improve slightly BaseWindow
2021-03-16 20:39:21 +01:00
2b9624516d
Extract Inflater interface
2021-03-16 20:18:04 +01:00
e5b97546f6
Add support for references in window inflater
2021-03-16 20:11:09 +01:00
397e9e1f9c
Add support for window inflating
2021-03-16 19:29:48 +01:00
cd9fba8637
Fix invalid key event propagating in BaseContainer
2021-03-16 13:19:24 +01:00
d83bd8b6ca
Enable deserializing widget definitions in :engine
2021-03-16 13:18:31 +01:00
4a4be81a99
Enable providing Context and GUI via constructor in Component Inflater
2021-03-15 16:05:16 +01:00
c92c4f31a7
Create working scaffolding of Component Inflater
2021-03-15 14:37:30 +01:00
449278b3cf
Add support for GUI image flags
2021-03-14 23:21:12 +01:00
3aac855fea
Add support for Paint which includes gradients and images in GUI
2021-03-14 22:51:33 +01:00
1d8660ba7d
Create support for NVG Colors
2021-03-14 19:41:26 +01:00
47cb04c9d1
Refactor NanoVGGUI - prepare to support NVGPaint and images
2021-03-14 13:24:33 +01:00
4cc7b15f8e
Perform a little refactor of VOptionChoice
2021-03-14 10:43:56 +01:00
9a7216ad34
Refactor BaseWindow
2021-03-13 23:40:05 +01:00
3f78ecdcee
Create Label component
2021-03-13 23:37:44 +01:00
dfa07781f7
Fix iterators in WindowsManager and GLFWInput which didn't allow to remove items from loops
2021-03-13 14:42:30 +01:00
d063679c3a
Refactor Window Manager and fix invalid top window pointer
2021-03-13 14:13:29 +01:00
d149187bc8
Create basic option choice layouts
2021-03-13 12:37:28 +01:00
f05158093a
Add support for component focus and blur
2021-03-13 12:36:47 +01:00
68e0a793aa
Add support for key event handling in GUI
2021-03-13 11:22:48 +01:00