Create support for NVG Colors

This commit is contained in:
2021-03-14 19:41:26 +01:00
parent 47cb04c9d1
commit 1d8660ba7d
5 changed files with 152 additions and 96 deletions

View File

@@ -0,0 +1,23 @@
package com.bartlomiejpluta.base.api.game.gui.base;
public interface Color {
void setRGB(float red, float green, float blue);
void setRGBA(float red, float green, float blue, float alpha);
void setRed(float value);
void setGreen(float value);
void setBlue(float value);
void setAlpha(float value);
float getRed();
float getGreen();
float getBlue();
float getAlpha();
}

View File

@@ -17,6 +17,8 @@ public interface GUI extends Renderable, Disposable, KeyEventHandler {
void setRoot(Widget root);
Color createColor();
void beginPath();
void closePath();
@@ -67,11 +69,11 @@ public interface GUI extends Renderable, Disposable, KeyEventHandler {
void setGlobalAlpha(float alpha);
void setFillColor(float red, float green, float blue, float alpha);
void setFillColor(Color color);
void fill();
void setStrokeColor(float red, float green, float blue, float alpha);
void setStrokeColor(Color color);
void setStrokeWidth(float width);

View File

@@ -1,54 +1,27 @@
package com.bartlomiejpluta.base.api.game.gui.component;
import com.bartlomiejpluta.base.api.game.gui.base.Color;
import com.bartlomiejpluta.base.api.game.gui.base.GUI;
import com.bartlomiejpluta.base.api.game.screen.Screen;
import static java.util.Objects.requireNonNull;
public class Label extends BaseComponent {
private String text;
private final GUI gui;
private String text = "";
private String font;
private float fontSize;
private int alignment;
private float red;
private float green;
private float blue;
private float alpha;
private int alignment = GUI.ALIGN_LEFT;
private final Color color;
private final float[] bounds = new float[4];
public Label(String font) {
this(font, "", 10f, GUI.ALIGN_LEFT, 1.0f, 1.0f, 1.0f, 1.0f);
}
public Label(String font, String text) {
this(font, text, 10f, GUI.ALIGN_LEFT, 1.0f, 1.0f, 1.0f, 1.0f);
}
public Label(String font, String text, float fontSize) {
this(font, text, fontSize, GUI.ALIGN_LEFT, 1.0f, 1.0f, 1.0f, 1.0f);
}
public Label(String font, String text, float fontSize, int alignment) {
this(font, text, fontSize, alignment, 1.0f, 1.0f, 1.0f, 1.0f);
}
public Label(String font, String text, float fontSize, int alignment, float red, float green, float blue) {
this(font, text, fontSize, alignment, red, green, blue, 1.0f);
}
public Label(String font, String text, float fontSize, int alignment, float red, float green, float blue, float alpha) {
this.text = requireNonNull(text);
public Label(GUI gui, String font) {
this.gui = requireNonNull(gui);
this.font = requireNonNull(font);
this.fontSize = fontSize;
this.alignment = alignment;
this.red = red;
this.green = green;
this.blue = blue;
this.alpha = alpha;
this.color = this.gui.createColor();
}
public String getText() {
@@ -84,48 +57,43 @@ public class Label extends BaseComponent {
}
public float getRed() {
return red;
return color.getRed();
}
public void setRed(float red) {
this.red = red;
public void setRed(float value) {
color.setRed(value);
}
public float getGreen() {
return green;
return color.getGreen();
}
public void setGreen(float green) {
this.green = green;
public void setGreen(float value) {
color.setGreen(value);
}
public float getBlue() {
return blue;
return color.getBlue();
}
public void setBlue(float blue) {
this.blue = blue;
public void setBlue(float value) {
color.setBlue(value);
}
public float getAlpha() {
return alpha;
return color.getAlpha();
}
public void setAlpha(float alpha) {
this.alpha = alpha;
public void setAlpha(float value) {
color.setAlpha(value);
}
public void setColor(float red, float green, float blue, float alpha) {
this.red = red;
this.green = green;
this.blue = blue;
this.alpha = alpha;
color.setRGBA(red, green, blue, alpha);
}
public void setColor(float red, float green, float blue) {
this.red = red;
this.green = green;
this.blue = blue;
color.setRGB(red, green, blue);
}
@Override
@@ -144,7 +112,7 @@ public class Label extends BaseComponent {
gui.setFontFace(font);
gui.setTextAlignment(alignment);
gui.setFontSize(fontSize);
gui.setFillColor(red, green, blue, alpha);
gui.setFillColor(color);
gui.fill();
gui.putTextBox(x + paddingLeft, y + paddingTop, getWidth() - paddingLeft - paddingRight, text, bounds);
}

View File

@@ -0,0 +1,78 @@
package com.bartlomiejpluta.base.engine.gui.render;
import com.bartlomiejpluta.base.api.game.gui.base.Color;
import com.bartlomiejpluta.base.api.internal.gc.Disposable;
import lombok.*;
import org.lwjgl.nanovg.NVGColor;
@Getter
@ToString
@EqualsAndHashCode
@RequiredArgsConstructor
public class NanoVGColor implements Color, Disposable {
@NonNull
private final NVGColor color;
@Override
public void setRGB(float red, float green, float blue) {
color.r(red);
color.g(green);
color.b(blue);
}
@Override
public void setRGBA(float red, float green, float blue, float alpha) {
color.r(red);
color.g(green);
color.b(blue);
color.a(alpha);
}
@Override
public void setRed(float value) {
color.r(value);
}
@Override
public void setGreen(float value) {
color.g(value);
}
@Override
public void setBlue(float value) {
color.b(value);
}
@Override
public void setAlpha(float value) {
color.a(value);
}
@Override
public float getRed() {
return color.r();
}
@Override
public float getGreen() {
return color.g();
}
@Override
public float getBlue() {
return color.b();
}
@Override
public float getAlpha() {
return color.a();
}
@Override
public void dispose() {
color.free();
}
}

View File

@@ -1,10 +1,7 @@
package com.bartlomiejpluta.base.engine.gui.render;
import com.bartlomiejpluta.base.api.game.camera.Camera;
import com.bartlomiejpluta.base.api.game.gui.base.GUI;
import com.bartlomiejpluta.base.api.game.gui.base.LineCap;
import com.bartlomiejpluta.base.api.game.gui.base.Widget;
import com.bartlomiejpluta.base.api.game.gui.base.WindingDirection;
import com.bartlomiejpluta.base.api.game.gui.base.*;
import com.bartlomiejpluta.base.api.game.input.KeyEvent;
import com.bartlomiejpluta.base.api.game.screen.Screen;
import com.bartlomiejpluta.base.api.internal.render.ShaderManager;
@@ -14,19 +11,17 @@ import com.bartlomiejpluta.base.engine.gui.widget.ScreenWidget;
import com.bartlomiejpluta.base.engine.world.image.manager.ImageManager;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import lombok.extern.slf4j.Slf4j;
import org.lwjgl.nanovg.NVGColor;
import org.lwjgl.nanovg.NVGPaint;
import org.springframework.beans.factory.annotation.Autowired;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.*;
import static org.lwjgl.nanovg.NanoVG.*;
import static org.lwjgl.nanovg.NanoVGGL3.*;
import static org.lwjgl.system.MemoryUtil.NULL;
@Slf4j
@Getter
@RequiredArgsConstructor(onConstructor = @__(@Autowired))
public class NanoVGGUI implements GUI {
@@ -36,11 +31,7 @@ public class NanoVGGUI implements GUI {
private long context;
private ScreenWidget screenWidget;
private NVGColor fillColor;
private NVGColor strokeColor;
private NVGPaint fillPaint;
private NVGPaint strokePaint;
private final List<NanoVGColor> colors = new LinkedList<>();
private final Set<String> loadedFonts = new HashSet<>();
private final Map<String, Integer> loadedImages = new HashMap<>();
@@ -52,11 +43,6 @@ public class NanoVGGUI implements GUI {
}
screenWidget = new ScreenWidget(screen);
fillColor = NVGColor.create();
strokeColor = NVGColor.create();
fillPaint = NVGPaint.create();
strokePaint = NVGPaint.create();
}
@Override
@@ -79,6 +65,14 @@ public class NanoVGGUI implements GUI {
root.setParent(screenWidget);
}
@Override
public Color createColor() {
log.info("Creating new GUI color");
var color = new NanoVGColor(NVGColor.create());
colors.add(color);
return color;
}
@Override
public void beginPath() {
nvgBeginPath(context);
@@ -170,13 +164,8 @@ public class NanoVGGUI implements GUI {
}
@Override
public void setFillColor(float red, float green, float blue, float alpha) {
fillColor.r(red);
fillColor.g(green);
fillColor.b(blue);
fillColor.a(alpha);
nvgFillColor(context, fillColor);
public void setFillColor(Color color) {
nvgFillColor(context, ((NanoVGColor) color).getColor());
}
@Override
@@ -185,13 +174,8 @@ public class NanoVGGUI implements GUI {
}
@Override
public void setStrokeColor(float red, float green, float blue, float alpha) {
strokeColor.r(red);
strokeColor.g(green);
strokeColor.b(blue);
strokeColor.a(alpha);
nvgStrokeColor(context, strokeColor);
public void setStrokeColor(Color color) {
nvgStrokeColor(context, ((NanoVGColor) color).getColor());
}
@Override
@@ -269,10 +253,11 @@ public class NanoVGGUI implements GUI {
@Override
public void dispose() {
fillColor.free();
strokeColor.free();
fillPaint.free();
strokePaint.free();
log.info("Disposing GUI color buffers");
colors.forEach(NanoVGColor::dispose);
log.info("Disposed {} GUI colors", colors.size());
log.info("Disposing GUI context");
nvgDelete(context);
}
}