Create Label component

This commit is contained in:
2021-03-13 23:14:32 +01:00
parent dfa07781f7
commit 3f78ecdcee

View File

@@ -0,0 +1,150 @@
package com.bartlomiejpluta.base.api.game.gui.component;
import com.bartlomiejpluta.base.api.game.gui.base.GUI;
import com.bartlomiejpluta.base.api.game.screen.Screen;
import static java.util.Objects.requireNonNull;
public class Label extends BaseComponent {
private String text;
private String font;
private float fontSize;
private int alignment;
private float red;
private float green;
private float blue;
private float alpha;
private final float[] bounds = new float[4];
public Label(String font) {
this(font, "", 10f, GUI.ALIGN_LEFT, 1.0f, 1.0f, 1.0f, 1.0f);
}
public Label(String font, String text) {
this(font, text, 10f, GUI.ALIGN_LEFT, 1.0f, 1.0f, 1.0f, 1.0f);
}
public Label(String font, String text, float fontSize) {
this(font, text, fontSize, GUI.ALIGN_LEFT, 1.0f, 1.0f, 1.0f, 1.0f);
}
public Label(String font, String text, float fontSize, int alignment) {
this(font, text, fontSize, alignment, 1.0f, 1.0f, 1.0f, 1.0f);
}
public Label(String font, String text, float fontSize, int alignment, float red, float green, float blue) {
this(font, text, fontSize, alignment, red, green, blue, 1.0f);
}
public Label(String font, String text, float fontSize, int alignment, float red, float green, float blue, float alpha) {
this.text = requireNonNull(text);
this.font = requireNonNull(font);
this.fontSize = fontSize;
this.alignment = alignment;
this.red = red;
this.green = green;
this.blue = blue;
this.alpha = alpha;
}
public String getText() {
return text;
}
public void setText(String text) {
this.text = requireNonNull(text);
}
public String getFont() {
return font;
}
public void setFont(String font) {
this.font = requireNonNull(font);
}
public float getFontSize() {
return fontSize;
}
public void setFontSize(float fontSize) {
this.fontSize = fontSize;
}
public int getAlignment() {
return alignment;
}
public void setAlignment(int alignment) {
this.alignment = alignment;
}
public float getRed() {
return red;
}
public void setRed(float red) {
this.red = red;
}
public float getGreen() {
return green;
}
public void setGreen(float green) {
this.green = green;
}
public float getBlue() {
return blue;
}
public void setBlue(float blue) {
this.blue = blue;
}
public float getAlpha() {
return alpha;
}
public void setAlpha(float alpha) {
this.alpha = alpha;
}
public void setColor(float red, float green, float blue, float alpha) {
this.red = red;
this.green = green;
this.blue = blue;
this.alpha = alpha;
}
public void setColor(float red, float green, float blue) {
this.red = red;
this.green = green;
this.blue = blue;
}
@Override
protected float getContentWidth() {
return bounds[2] - bounds[0];
}
@Override
protected float getContentHeight() {
return bounds[3] - bounds[1];
}
@Override
public void draw(Screen screen, GUI gui) {
gui.beginPath();
gui.setFontFace(font);
gui.setTextAlignment(alignment);
gui.setFontSize(fontSize);
gui.fillColor(red, green, blue, alpha);
gui.putTextBox(x + paddingLeft, y + paddingTop, getWidth() - paddingLeft - paddingRight, text, bounds);
}
}