0cb61384e9
Migrate Nix shell config to Flake
2023-12-09 22:30:45 +01:00
c12960caea
Enable BASE on NixOS platform
2023-12-07 22:47:57 +01:00
5f9d7d530c
Revert "[Editor] Add support for Prolog language as Logic card"
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This reverts commit 730faf0e65 .
The revert is required as the work on Prolog interpreter in the Game Engine module is
postponed due to lack of proper implementation available for Java.
2023-11-19 13:28:09 +01:00
2fdb744924
Rename Logic terms to Program in engine
2023-11-16 16:05:57 +01:00
730faf0e65
[Editor] Add support for Prolog language as Logic card
2023-11-16 15:54:49 +01:00
6dc567e054
Improve Paths and fix some path issues
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- implement insertPath() method which should be especially useful to insert some automatically generated path with pathfinder algorithms
- fix CompletableFutureSegment - the supplier should be invoked only once and then it should be cached instead of triggering it over and over again
- make FollowPathAI aware of the path progress - also expose it with getter
2023-11-16 14:15:57 +01:00
ee8f4880d8
[Editor] Fix Label editor appearance
2023-11-16 10:57:54 +01:00
14dd99f79a
[Editor] Make MapInitializer generator implementations accepts additional arguments
2023-11-16 10:57:23 +01:00
40faccac5f
Make MapInitializer accepts Context as an argument
2023-11-16 10:56:22 +01:00
58aac95c29
Fix Warp util class
2023-11-16 10:55:54 +01:00
82903463e3
Add layer field to animation | enable animation customization in runners
2023-11-16 10:55:14 +01:00
ff59184d93
[Editor] Fix image map layer deserialization
2023-11-07 16:52:21 +01:00
e1ea66ccb3
Create working lighting system
2023-11-07 16:51:52 +01:00
a3b89de71a
[Editor] Convert binary protobuf project files to JSON format
2023-11-04 14:45:37 +01:00
6e04904151
Add some additional methods to AnimationRunner and MapPin
2023-11-02 23:03:30 +01:00
31029795d4
Implement Euclidean distance for coordinates
2023-11-02 23:02:39 +01:00
0778d4ff2e
[Util] Add missing build.gradle to util module
2023-11-02 16:00:40 +01:00
76adb78867
Make engine instantiates MapInitializer instead of MapHandler as a map handler
2023-11-02 15:59:00 +01:00
4bc8999adf
[Editor] Make MapInitializer inherits from MapHandler
2023-11-02 15:58:44 +01:00
2ebc5e22e3
[Proto] Move "javaImports" to from object layer level to map level
2023-11-02 15:49:35 +01:00
0ccec876b3
[Util] Create new module "Util" with first tool: ProtoBuf MigrationUtil
2023-11-02 15:47:59 +01:00
8603c52bde
[Editor] Fix "$$" issue in map initializer class
2023-11-02 13:22:48 +01:00
43ff6012d2
Add CompletableFuture for animations
2023-11-02 13:20:31 +01:00
a18c1027ae
Create PrintedTextView component which displays text in time intervals
2023-11-02 11:22:07 +01:00
4e07ac963c
Add support for completable future to carry the Window result
2023-11-02 11:21:43 +01:00
85b4bd96e2
[Editor] Change retrieval method name for other asset generated classes
2023-11-01 16:57:07 +01:00
50137592df
Create new constructor for Warp utility class
2023-11-01 16:51:07 +01:00
0470a7f24a
[Editor] Enable full support for map labels
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From now on, the editor is capable to put map labels in the canavs as well as generate the map labels in output map serialized file.
2023-11-01 16:49:56 +01:00
3d6e064b5d
[Proto] Add support for map labels in map proto file
2023-11-01 16:47:28 +01:00
8d27ed883b
[Editor] Use SQL file for project's database instead of *.mv.db and *.trace.db H2 files
2023-10-27 13:52:51 +02:00
3b62d7c06b
Add support for multi-argument widgets' attribute methods
2022-11-23 16:28:29 +01:00
95c11e5375
Fix some pathfinding based AI issues
2022-09-02 22:25:00 +02:00
81f4e21d13
Create FPSMonitor component with FPS graph
2022-09-02 01:16:02 +02:00
9e65bb63ba
Fix ComponentWrapper was not updating the wrapped component
2022-09-02 00:57:17 +02:00
387cc23198
Fix BorderLayout positioning issue
2022-09-01 15:07:18 +02:00
0dc7280462
Add possibility to reset cached maps
2022-09-01 13:27:19 +02:00
f1501b758b
Create MapObject world utility class
2022-09-01 11:36:07 +02:00
2bf4580eff
Create CompletableFutureSegment move path segment
2022-08-31 23:45:21 +02:00
60890943c7
Add posibility to reset PathExecutor
2022-08-31 23:41:13 +02:00
028511e718
Improve completing the future in windows
2022-08-31 23:39:13 +02:00
b0a478a168
Fix casting issue caused by delegate design pattern
2022-08-31 15:14:57 +02:00
dda58e3086
[Editor] Enable choosing base map handler class in map creation/import
2022-08-31 14:54:02 +02:00
0c03bc8a12
Simplify movement triggering code | create helper basic control utility method
2022-08-31 14:44:57 +02:00
2a716f1e23
Revert "Add support for Context global objects"
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This reverts commit 5f90d337cf .
2022-08-31 13:56:17 +02:00
f412bd2d69
Add *EventListener methods to Entity
2022-08-31 12:56:16 +02:00
ec28a22b72
Enable CompletableFuture support in WindowManager
2022-08-31 11:46:30 +02:00
44b32daa17
Create TextView lib component
2022-08-31 11:38:31 +02:00
e640170d62
Improve event handling in few lib components
2022-08-31 00:34:11 +02:00
ecb2c09636
Add helper roll() static method to DiceRoller
2022-08-30 21:38:22 +02:00
0338fa1c07
[Editor] Add option to preview all layers in map canvas
2022-08-30 21:22:08 +02:00