Enable BASE on NixOS platform

This commit is contained in:
2023-12-07 22:47:57 +01:00
parent 5f9d7d530c
commit c12960caea
2 changed files with 44 additions and 0 deletions

1
.envrc Normal file
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use nix

43
shell.nix Normal file
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{ pkgs ? import <nixpkgs> {} }:
# Because of high dependency on native libraries like OpenGL and OpenAL
# on the NixOS the BASE engine requires few modifications.
# Basically this shell.nix could be enough, however the OpenGL is highly tied with the hardware,
# so the following change needs to be applied in the configuration.nix (or your flake configuration, whatever):
# hardware.opengl = {
# enable = true;
# extraPackages = with pkgs; [
# libGL
# ];
# setLdLibraryPath = true;
# };
#
# Also for GNOME environments, the Editor requires the libglassgtk3.so library,
# so it is available via xorg.libXtst package mentioned already in the shell definition below.
let
opengl = "/run/opengl-driver";
in pkgs.mkShell {
name = "BASE NixOS runtime";
buildInputs = [
pkgs.xorg.libXtst # Required by editor on GNOME environments (due to libglassgtk3.so dependency)
pkgs.alsa-lib # Either alsa or jack or pulseaudio library is required by game engine via OpenAL native library
];
# OpenGL needs to be configured via /etc/nixos/configuration.nix
LD_LIBRARY_PATH = "${opengl}/lib:${pkgs.xorg.libXtst}/lib:${pkgs.alsa-lib}/lib";
shellHook = ''
echo
echo
echo "======================================================================================================"
echo "Welcome to BASE NixOS shell environment"
echo "Remember to provide following LD environment variable in order to run application outside this shell:"
echo
echo "LD_LIBRARY_PATH=$LD_LIBRARY_PATH"
echo "======================================================================================================"
echo
echo
'';
}