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4e07ac963c
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Add support for completable future to carry the Window result
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2023-11-02 11:21:43 +01:00 |
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85b4bd96e2
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[Editor] Change retrieval method name for other asset generated classes
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2023-11-01 16:57:07 +01:00 |
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50137592df
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Create new constructor for Warp utility class
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2023-11-01 16:51:07 +01:00 |
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0470a7f24a
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[Editor] Enable full support for map labels
From now on, the editor is capable to put map labels in the canavs as well as generate the map labels in output map serialized file.
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2023-11-01 16:49:56 +01:00 |
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3d6e064b5d
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[Proto] Add support for map labels in map proto file
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2023-11-01 16:47:28 +01:00 |
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8d27ed883b
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[Editor] Use SQL file for project's database instead of *.mv.db and *.trace.db H2 files
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2023-10-27 13:52:51 +02:00 |
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3b62d7c06b
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Add support for multi-argument widgets' attribute methods
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2022-11-23 16:28:29 +01:00 |
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95c11e5375
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Fix some pathfinding based AI issues
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2022-09-02 22:25:00 +02:00 |
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81f4e21d13
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Create FPSMonitor component with FPS graph
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2022-09-02 01:16:02 +02:00 |
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9e65bb63ba
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Fix ComponentWrapper was not updating the wrapped component
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2022-09-02 00:57:17 +02:00 |
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387cc23198
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Fix BorderLayout positioning issue
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2022-09-01 15:07:18 +02:00 |
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0dc7280462
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Add possibility to reset cached maps
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2022-09-01 13:27:19 +02:00 |
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f1501b758b
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Create MapObject world utility class
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2022-09-01 11:36:07 +02:00 |
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2bf4580eff
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Create CompletableFutureSegment move path segment
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2022-08-31 23:45:21 +02:00 |
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60890943c7
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Add posibility to reset PathExecutor
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2022-08-31 23:41:13 +02:00 |
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028511e718
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Improve completing the future in windows
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2022-08-31 23:39:13 +02:00 |
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b0a478a168
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Fix casting issue caused by delegate design pattern
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2022-08-31 15:14:57 +02:00 |
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dda58e3086
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[Editor] Enable choosing base map handler class in map creation/import
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2022-08-31 14:54:02 +02:00 |
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0c03bc8a12
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Simplify movement triggering code | create helper basic control utility method
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2022-08-31 14:44:57 +02:00 |
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2a716f1e23
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Revert "Add support for Context global objects"
This reverts commit 5f90d337cf.
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2022-08-31 13:56:17 +02:00 |
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f412bd2d69
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Add *EventListener methods to Entity
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2022-08-31 12:56:16 +02:00 |
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ec28a22b72
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Enable CompletableFuture support in WindowManager
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2022-08-31 11:46:30 +02:00 |
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44b32daa17
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Create TextView lib component
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2022-08-31 11:38:31 +02:00 |
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e640170d62
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Improve event handling in few lib components
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2022-08-31 00:34:11 +02:00 |
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ecb2c09636
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Add helper roll() static method to DiceRoller
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2022-08-30 21:38:22 +02:00 |
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0338fa1c07
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[Editor] Add option to preview all layers in map canvas
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2022-08-30 21:22:08 +02:00 |
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b5b423b278
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[Editor] Add support for object layer Java imports #2
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2022-08-30 19:25:55 +02:00 |
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42fb0a3a0f
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[Proto] Add support for object layer Java imports #1
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2022-08-30 19:12:58 +02:00 |
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5f90d337cf
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Add support for Context global objects
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2022-08-30 17:22:09 +02:00 |
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0ec1cb4659
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Fix FollowingCameraController behvaiour when map is smaller than screen
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2022-08-30 13:56:39 +02:00 |
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3d167ce183
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Add support for 2x2 autotiles | create connect auto tile option #3
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2022-08-30 12:13:04 +02:00 |
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727a8de28c
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[Editor] Add support for 2x2 autotiles | create connect auto tile option #2
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2022-08-30 10:53:05 +02:00 |
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003f4015b1
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[Proto] Add support for 2x2 autotiles | create connect auto tile option #1
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2022-08-30 10:26:51 +02:00 |
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297b2d0d9d
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[Editor] Improve graphic asset import dialogs
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2022-08-30 01:04:42 +02:00 |
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981eb9ef31
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[Editor] Fix brush issue with removing layers
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2022-08-29 23:36:55 +02:00 |
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2cab5fa73e
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[Editor] Improve select graphic asset dialog
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2022-08-29 23:30:35 +02:00 |
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fd0db9214c
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[Editor] Improve the object layer appearance on canvas
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2022-08-29 16:45:57 +02:00 |
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8920f55a40
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Add full support for auto tiles both regular ones and animated
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2022-08-29 16:27:23 +02:00 |
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aebe8af8af
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[Editor] Add support for animated auto tiles #2
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2022-08-29 15:00:32 +02:00 |
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c20c3b69de
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[Proto] Add support for animated auto tiles #1
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2022-08-29 14:59:10 +02:00 |
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5fddaa84dc
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[Editor] Clean some code
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2022-08-29 14:58:34 +02:00 |
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af5811775b
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[Editor] Complete full support for auto tiles #3
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2022-08-27 00:49:44 +02:00 |
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3fb10a4a5f
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[Editor] Add support for compiled auto tiles in single asset (not yet working selection) #2.5
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2022-08-26 23:48:34 +02:00 |
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b804178f69
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[Editor] Add support for compiled auto tiles in single asset #2
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2022-08-26 23:17:14 +02:00 |
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ab22d2760d
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[Proto] Add support for compiled auto tiles in single asset #1
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2022-08-26 23:16:54 +02:00 |
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54bc9b0a59
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[Editor] Make the Auto Tile working
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2022-08-26 22:11:56 +02:00 |
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8552ed0e7f
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[Editor] Create PoC of evaluating auto tile edges
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2022-08-26 20:40:53 +02:00 |
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f4d2c41922
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[Editor] Create cursor for Auto Tile Layer edition
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2022-08-26 19:30:42 +02:00 |
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6fb0a0a24b
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[Editor] Enable serialization/deserialization of auto tile layer
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2022-08-26 19:03:55 +02:00 |
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36f68a6056
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[Proto] Add support for auto tile layer
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2022-08-26 18:40:59 +02:00 |
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