[Proto] Add support for different Tile Sets on each Tile Layer #1
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@@ -7,9 +7,10 @@ message GameMap {
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required string uid = 1;
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required uint32 rows = 2;
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required uint32 columns = 3;
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required string tileSetUID = 4;
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repeated Layer layers = 5;
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required string handler = 6;
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required uint32 tileWidth = 4;
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required uint32 tileHeight = 5;
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repeated Layer layers = 6;
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required string handler = 7;
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}
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message Layer {
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@@ -24,7 +25,8 @@ message Layer {
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}
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message TileLayer {
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repeated uint32 tiles = 1;
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required string tilesetUID = 1;
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repeated uint32 tiles = 2;
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}
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message ObjectLayer {
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