Commit Graph

21 Commits

Author SHA1 Message Date
5cf94454cf Import some assets and create maps in new format 2022-08-30 21:22:32 +02:00
18883b66c2 Apply new map binary format | remove old maps 2022-08-26 17:31:50 +02:00
3eceb93559 Add support for chests 2022-08-26 11:29:14 +02:00
9ccd509b19 Add support for enemies' loot 2022-08-26 10:46:13 +02:00
fe828f9026 Add basic support for ammo 2022-08-25 21:52:50 +02:00
1a96932bca Create basic scaffolding for stackable items 2022-08-25 20:46:28 +02:00
2c1fc56a5f Improve equipment window 2022-08-25 20:05:15 +02:00
e366f85de1 Enable collecting items from map to equipment 2022-08-25 13:59:22 +02:00
60acb5749d Refactor some code and create new Forrest map 2022-08-23 23:21:50 +02:00
a6c0eebba2 Create some test icons 2022-08-23 16:07:25 +02:00
933608b753 Apply BASE engine refactor 2022-08-23 00:25:17 +02:00
ccd3e44130 Enable automatically picking proper weapon for enemies and update codebase to latest BASE engine 2022-08-19 14:38:10 +02:00
9124f5c58a Add support for enemies' friendly fire 2022-08-19 12:26:40 +02:00
7b778845ba Add support for enemy spawners 2022-08-19 11:33:13 +02:00
0f365410b0 Create common AI strategy which supports all weapon types 2022-08-18 23:01:05 +02:00
0bfe53cd8e Add support for map objects 2022-08-18 18:59:31 +02:00
dd7a4bf304 Add some new entities 2022-08-18 12:05:17 +02:00
1eda877a09 Implement simple camp & hunt AI for enemies 2022-08-17 23:46:31 +02:00
785e1ac524 Implement simple follow & attack AI for enemies 2022-08-17 19:12:10 +02:00
620970fb10 Create enemies system 2022-08-17 17:44:09 +02:00
37378532f3 Import Forrest Temple tileset and map 2022-08-17 11:30:51 +02:00