Apply new map binary format | remove old maps

This commit is contained in:
2022-08-26 17:30:33 +02:00
parent 7d909d1d52
commit 18883b66c2
9 changed files with 4 additions and 29 deletions

Binary file not shown.

View File

@@ -1,8 +1,6 @@
BASE Demo*com.bartlomiejpluta.demo.runner.DemoRunner`
$f845355e-b9ad-4884-a217-dd3a4c18a3fa(f845355e-b9ad-4884-a217-dd3a4c18a3fa.datForrest TempleY
$551e1afc-9cda-4d9f-8817-bfd831fc0a75(551e1afc-9cda-4d9f-8817-bfd831fc0a75.datForrest"d
$d314b030-f865-432e-a356-3845f8aac7bc(d314b030-f865-432e-a356-3845f8aac7bc.pngForrest Temple ](2Z
BASE Demo*com.bartlomiejpluta.demo.runner.DemoRunner"d
$7f0b8094-83a5-4690-a8ce-20fe67d8b449(7f0b8094-83a5-4690-a8ce-20fe67d8b449.pngForrest Temple ](2Z
$0dcbaf26-d634-4ca8-9691-7a8ff966f702(0dcbaf26-d634-4ca8-9691-7a8ff966f702.pngGaro (2\
$61393836-8127-4277-853f-87b48022ae43(61393836-8127-4277-853f-87b48022ae43.pngCorpse (2^
$e605b2b1-3cab-499f-882d-160ab65b49d8(e605b2b1-3cab-499f-882d-160ab65b49d8.pngSkeleton (2Z

View File

@@ -28,7 +28,6 @@ public abstract class BaseMapHandler implements MapHandler {
protected Camera camera;
protected GameMap map;
protected Player player;
protected ObjectLayer mainLayer;
protected CameraController cameraController;
@Override

View File

@@ -1,5 +0,0 @@
package com.bartlomiejpluta.demo.map;
public class ForrestHandler extends BaseMapHandler {
}

View File

@@ -1,17 +0,0 @@
package com.bartlomiejpluta.demo.map;
import com.bartlomiejpluta.base.api.context.Context;
import com.bartlomiejpluta.base.api.map.model.GameMap;
public class ForrestTempleHandler extends BaseMapHandler {
public static final String UID = "f845355e-b9ad-4884-a217-dd3a4c18a3fa";
public static final A.maps.GameMapAsset_Layers_ForrestTemple LAYERS = A.maps.forrest_temple.layers;
public static final int MAIN_LAYER = 4;
@Override
public void onCreate(Context context, GameMap map) {
super.onCreate(context, map);
this.mainLayer = map.getObjectLayer(MAIN_LAYER);
}
}

View File

@@ -82,8 +82,8 @@ public class DemoRunner implements GameRunner {
menu.closeAll();
menu.enableGameMenu();
resetPlayer();
context.openMap(A.maps.forrest.uid);
context.getMap().getObjectLayer(A.maps.forrest.layers.main).addEntity(this.player);
// context.openMap(A.maps.forrest.uid);
// context.getMap().getObjectLayer(A.maps.forrest.layers.main).addEntity(this.player);
player.setCoordinates(5, 36);
context.resume();
hud.show();

View File

Before

Width:  |  Height:  |  Size: 521 KiB

After

Width:  |  Height:  |  Size: 521 KiB