d8a8e28dd3
Add getMap() method to Context
2021-03-30 22:30:11 +02:00
56dedb1b5b
Enforce Entities exist on only one object layer at the same time
2021-03-30 22:15:38 +02:00
08694e4e02
Enable frustum culling
2021-03-30 16:03:16 +02:00
cb59434bc7
Remove Movement interface - make DefaultMovement a final Movement class and move it to :API
2021-03-30 13:15:59 +02:00
c87567358c
Remove rules and create movement rules
2021-03-30 12:58:31 +02:00
06fb3258af
Improve Time Profiler
2021-03-30 08:23:30 +02:00
6918e5edda
Improve FPS Profiler
2021-03-29 20:28:29 +02:00
ff311021f0
Enable Lombok annotation processor in :API module
2021-03-29 20:27:57 +02:00
8bdd421f63
Add support for Lombok in :api
2021-03-26 23:29:34 +01:00
7d114e9bae
Make BulletAnimationRunner triggers onHit() callback only for blocking entities
2021-03-26 23:17:49 +01:00
140cfcacae
Add support for z-index parameters in Entity which determines the Entity rendering order
2021-03-26 22:53:55 +01:00
dac79b9fd1
Enable database support in :engine
2021-03-26 21:44:37 +01:00
a2b03b3fbc
Refactor Audio API and remove source-positioning related code
2021-03-23 23:23:31 +01:00
b8f316f9d5
Create basic Audio API
2021-03-23 22:52:57 +01:00
ca89c302de
Improve Animation Runners
2021-03-23 09:25:01 +01:00
23accf16df
Improve slightly Movable
2021-03-23 09:24:24 +01:00
921463fc14
Make EntityManager shares common Mesh 1x1 between all entities, which in turn scale it to theirs dimensions | add support for dynamic replacing entity sets
2021-03-23 00:13:04 +01:00
8717a3e582
Refactor MovableSprite
2021-03-22 23:57:01 +01:00
ac7bb864e8
Improve FPS Profiler
2021-03-22 19:25:07 +01:00
0055d1c508
Create BulletAnimationRunner
2021-03-22 16:06:02 +01:00
d486d6fc2d
Move GUI and other lib classes to lib package of :API module | flatten the gui API package
2021-03-22 15:59:00 +01:00
94a9e316b6
Refactor :api structure
...
Refactored API structure to following packages:
* `api` - contains essential API classes
* `lib` - contains ready-to-use snippets implemented on `api`
* `util` - contains utility classes
* `internal` - contains internal classes that are not supposed to be used by user
2021-03-22 15:42:24 +01:00
b91c67100e
Refactor :api structure and move some classes to snippet package
2021-03-22 13:09:41 +01:00
0bf816ce4e
Move implemented AI to snippet package
2021-03-22 13:00:59 +01:00
6818152f27
Move AnimationRunners to snippet package
2021-03-22 12:59:24 +01:00
e68539575a
Add offset properties to Simple and Random Animations Runners
2021-03-22 12:35:42 +01:00
fd9eb07210
Add support for rotating animations - move the origin to the animation frame center and add xAngle property to Direction enum
2021-03-22 12:35:06 +01:00
87678003f3
Refactor Movable model and add position offset property to them
2021-03-22 12:34:12 +01:00
5ac7370d7a
Fix SimpleAnimationRunner and RandomAnimationsRunner
2021-03-21 11:14:49 +01:00
83c2bff771
Create onFinish Animation hook
2021-03-21 10:58:11 +01:00
11664d809a
Add support for finishing Animation when it encounters obstacle or finishes its path
2021-03-21 10:48:48 +01:00
3b22655bc6
Make PathExecutor return PathProgress
2021-03-21 10:47:41 +01:00
b3a5484b03
Make Animations movable
2021-03-21 00:35:58 +01:00
5c2e33eedc
Extract PathExecutor from FollowPathAI strategy
2021-03-20 23:24:48 +01:00
5e82724ba7
Create SimpleAnimationRunner and RandomAnimationsRunner
2021-03-20 22:00:28 +01:00
a99ab3afb0
Add basic support for Infinite and N-repeated animations
2021-03-20 12:09:06 +01:00
82d2bef569
Create animation scaffolding in :engine
2021-03-20 00:03:00 +01:00
4043436d63
Add support for HEX-defined colors
2021-03-19 21:30:15 +01:00
c28b9f3d00
Create visible parameter in GUI
2021-03-19 21:04:27 +01:00
7b68707229
Improve ComponentWrapper
2021-03-19 14:31:44 +01:00
93a82a6010
Create AbsoluteLayout and BorderLayout with nested Slots
2021-03-19 14:11:06 +01:00
bf8f896c81
Create ComponentWrapper
2021-03-19 14:10:37 +01:00
48e340947a
Enable closing map
2021-03-18 23:26:21 +01:00
ecc420d2a5
Make *OptionChoice components scrollable
2021-03-17 23:45:47 +01:00
d90be792bb
Improve and rename Scrollables to *ScrollableLayout
2021-03-17 22:41:19 +01:00
dfe9d0cca4
Create HScrollable container
2021-03-17 20:30:13 +01:00
e7b66d4d50
Create VScrollable container
2021-03-17 20:25:27 +01:00
4fb80d2c5a
Create RELATIVE size mode and rename other size modes
2021-03-17 17:14:29 +01:00
0196ba0d7e
Use Set as BaseRule's entities collection and Queue as ObjectLayer's movements collection
2021-03-16 23:41:35 +01:00
14524c1834
Improve slightly BaseWindow
2021-03-16 20:39:21 +01:00