Commit Graph

502 Commits

Author SHA1 Message Date
09af7d0f8a [Editor] Improve generating asset index class for map assets 2022-08-23 18:51:23 +02:00
b8400bd23b Refactor speed-related methods to support 1/s unit rather than 1/frame 2022-08-23 13:36:55 +02:00
ead9c1e669 [Editor] Refactor CharacterSet asset name to CharacterSetAsset 2022-08-23 12:35:14 +02:00
e4b97ed812 [Editor] Enable preview of all graphic assets 2022-08-23 12:34:28 +02:00
742093a2d1 [Editor] Implement possibility to preview graphic assets 2022-08-23 12:34:04 +02:00
084eeef79a Enable full support for icon sets 2022-08-23 10:45:57 +02:00
e5f76b29a1 [Editor] Enable packing icons into the output game.jar 2022-08-23 10:45:24 +02:00
6f9ff07ab2 Clean code after Entity/Character changes 2022-08-23 00:01:40 +02:00
33dad1e6d3 [Proto] Apply the Entity/Character changes 2022-08-22 23:47:49 +02:00
f7fa76036b [Editor] Apply the Entity/Character changes 2022-08-22 23:40:02 +02:00
b8b51bf35d Introduce Character
This commit is huge breaking change.
The Entity class has been downgraded to some generic object which can be pushed onto the ObjectLayer, whereas the former "entity" concept has been replaced with Character class.
2022-08-22 23:00:58 +02:00
439ec984a3 Extract coordinates-related code from Movable to Locationable interface 2022-08-22 19:53:29 +02:00
b5f13b95b2 [Editor] Enable full support icon sets in editor 2022-08-22 19:22:59 +02:00
5fc12dbe66 [Proto] Create icon sets in project proto 2022-08-22 19:22:02 +02:00
cb2b688a88 [Editor] Add support for providing tile size in TileSet import modal 2022-08-22 15:53:16 +02:00
c3a55053bb [Editor] Improve autogenerated DAOs 2022-08-22 11:48:28 +02:00
dc68f3d4ed Create ContextHolder helper class 2022-08-22 11:34:56 +02:00
6b5df7ad24 Apply little fix with generated DAO code 2022-08-21 23:14:14 +02:00
bf41be5e6a [Editor] Add support for generating asset index classes 2022-08-19 17:33:05 +02:00
dccc8fd5ff Improve entity spawner functionality and fix some spawner bugs 2022-08-19 14:33:40 +02:00
5c97a014f5 Add support for changing target/danger of built-in AI strategies 2022-08-19 12:11:05 +02:00
cfd53fdd10 Create entity spawner utility class 2022-08-19 11:30:46 +02:00
a4c7f48a23 Create helper class for distance calculation 2022-08-19 11:30:18 +02:00
44782d1328 Create KeepStraightDistanceAI AI strategy 2022-08-18 22:36:46 +02:00
05f55c482d [Editor] Add support for generating DAOs 2022-08-18 20:10:16 +02:00
a0774499db Create helper DiceRoller class 2022-08-18 16:27:18 +02:00
46132c556c Add support for setting animation frame 2022-08-18 16:27:18 +02:00
f09fb6a944 Create RunawayAI AI strategy 2022-08-18 16:27:08 +02:00
09d526d2b4 Improve BulletAnimationRunner 2022-08-18 14:06:35 +02:00
957e8fca0e Enable firing events from Context 2022-08-18 13:49:31 +02:00
5650154c23 [Editor] Fix issue with adding objects to ObjectLayer 2021-11-28 23:24:55 +01:00
e04c125d22 [Editor] Fix circular dependencies 2021-11-28 23:24:21 +01:00
126a96e90c Update base dependencies 2021-11-28 23:23:59 +01:00
67a131bd3e [Editor] Add support for importing maps from files 2021-11-28 18:37:31 +01:00
225dd84b21 Refactor FollowEntityAI 2021-11-28 16:04:24 +01:00
f576d8fc1b [Editor] Enable generating constant with UID in MapHandler classes 2021-11-23 23:40:17 +01:00
2337dc98bf Make all methods default in GameRunner and MapHandler 2021-11-23 23:39:14 +01:00
cfd3dc7789 [Editor] Bump JVM version to 17 2021-11-23 21:35:03 +01:00
688fb8eea6 Bump Lombok version up 2021-11-22 18:55:42 +01:00
fee64672ee Bump Gradle wrapper version up 2021-11-22 18:55:28 +01:00
1b9641862b Revert "Add support for disposing GUIs"
This reverts commit 9bc79e940e.
2021-04-09 23:10:30 +02:00
9bc79e940e Add support for disposing GUIs 2021-04-09 12:43:04 +02:00
cf20f390b5 Make GUI and Widget updatables 2021-04-09 10:14:28 +02:00
d3293e3004 Refactor event system | make Context events-aware | introduce GamePauseEvent 2021-04-08 23:00:42 +02:00
808155533d Move game pause logic from GameEngine to Context 2021-04-08 22:18:58 +02:00
028faae564 Add isPaused() and isStopped() methods to Sound interface 2021-04-08 22:17:51 +02:00
c8f182aef1 Add ObjectLayer and GameMap parameters to MapInitializer 2021-04-07 10:29:36 +02:00
8d709709a8 Improve FollowEntityAI to recompute path only on demand 2021-04-07 09:25:40 +02:00
125d063af3 Merge KeyEventHandler to Reactive and replace old key event system with Reactive API 2021-04-06 17:29:08 +02:00
898bcc809c Implement event system scaffolding 2021-04-06 11:57:11 +02:00