Introduce off heap garbage collector
This commit is contained in:
@@ -1,5 +1,6 @@
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package com.bartlomiejpluta.base.core.engine;
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import com.bartlomiejpluta.base.core.gc.OffHeapGarbageCollector;
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import com.bartlomiejpluta.base.core.logic.GameLogic;
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import com.bartlomiejpluta.base.core.thread.ThreadManager;
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import com.bartlomiejpluta.base.core.time.ChronoMeter;
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@@ -18,6 +19,7 @@ public class DefaultGameEngine implements GameEngine {
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private final WindowManager windowManager;
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private final ThreadManager threadManager;
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private final GameLogic logic;
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private final OffHeapGarbageCollector garbageCollector;
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private final Thread thread;
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private final Window window;
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@@ -30,6 +32,7 @@ public class DefaultGameEngine implements GameEngine {
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public DefaultGameEngine(WindowManager windowManager,
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ThreadManager threadManager,
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GameLogic logic,
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OffHeapGarbageCollector garbageCollector,
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@Value("${app.window.title}") String title,
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@Value("${app.window.width}") int width,
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@Value("${app.window.height}") int height,
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@@ -37,6 +40,7 @@ public class DefaultGameEngine implements GameEngine {
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this.windowManager = windowManager;
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this.threadManager = threadManager;
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this.logic = logic;
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this.garbageCollector = garbageCollector;
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this.window = windowManager.createWindow(title, width, height);
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this.thread = threadManager.createThread(THREAD_NAME, this::run);
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@@ -96,7 +100,8 @@ public class DefaultGameEngine implements GameEngine {
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}
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private void cleanUp() {
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logic.cleanUp();
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log.info("Performing off heap garbage collection");
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garbageCollector.cleanUp();
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}
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@Override
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5
engine/src/main/java/com/bartlomiejpluta/base/core/gc/Cleanable.java
Executable file
5
engine/src/main/java/com/bartlomiejpluta/base/core/gc/Cleanable.java
Executable file
@@ -0,0 +1,5 @@
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package com.bartlomiejpluta.base.core.gc;
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public interface Cleanable {
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void cleanUp();
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}
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@@ -0,0 +1,22 @@
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package com.bartlomiejpluta.base.core.gc;
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import lombok.RequiredArgsConstructor;
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import lombok.extern.slf4j.Slf4j;
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import org.springframework.beans.factory.annotation.Autowired;
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import org.springframework.stereotype.Component;
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import java.util.List;
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@Slf4j
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@Component
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@RequiredArgsConstructor(onConstructor = @__(@Autowired))
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public class DefaultOffHeapGarbageCollector implements OffHeapGarbageCollector {
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private final List<Cleanable> cleanables;
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@Override
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public void cleanUp() {
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cleanables.stream()
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.peek(cleanable -> log.info("Performing {} cleaning", cleanable.getClass().getSimpleName()))
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.forEach(Cleanable::cleanUp);
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}
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}
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5
engine/src/main/java/com/bartlomiejpluta/base/core/gc/Disposable.java
Executable file
5
engine/src/main/java/com/bartlomiejpluta/base/core/gc/Disposable.java
Executable file
@@ -0,0 +1,5 @@
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package com.bartlomiejpluta.base.core.gc;
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public interface Disposable {
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void dispose();
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}
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@@ -0,0 +1,5 @@
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package com.bartlomiejpluta.base.core.gc;
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public interface OffHeapGarbageCollector {
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void cleanUp();
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}
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@@ -1,5 +1,6 @@
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package com.bartlomiejpluta.base.core.gl.object.mesh;
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import com.bartlomiejpluta.base.core.gc.Disposable;
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import com.bartlomiejpluta.base.core.gl.render.Renderable;
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import com.bartlomiejpluta.base.core.gl.shader.manager.ShaderManager;
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import com.bartlomiejpluta.base.core.ui.Window;
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@@ -13,7 +14,7 @@ import static org.lwjgl.opengl.GL15.*;
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import static org.lwjgl.opengl.GL20.*;
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import static org.lwjgl.opengl.GL30.*;
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public class Mesh implements Renderable {
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public class Mesh implements Renderable, Disposable {
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private final int vaoId;
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private final List<Integer> vboIds = new ArrayList<>(2);
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private final int elementsCount;
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@@ -65,7 +66,7 @@ public class Mesh implements Renderable {
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}
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@Override
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public void cleanUp() {
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public void dispose() {
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glDisableVertexAttribArray(0);
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
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@@ -29,4 +29,11 @@ public class DefaultTextureManager implements TextureManager {
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return texture;
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}
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@Override
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public void cleanUp() {
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log.info("Disposing textures");
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loadedTextures.forEach((name, texture) -> texture.dispose());
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log.info("{} textures has been disposed", loadedTextures.size());
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}
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}
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@@ -1,6 +1,7 @@
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package com.bartlomiejpluta.base.core.gl.object.texture;
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import com.bartlomiejpluta.base.core.error.AppException;
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import com.bartlomiejpluta.base.core.gc.Disposable;
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import lombok.Getter;
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import org.lwjgl.system.MemoryStack;
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@@ -12,7 +13,7 @@ import static org.lwjgl.opengl.GL13.glActiveTexture;
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import static org.lwjgl.stb.STBImage.stbi_failure_reason;
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import static org.lwjgl.stb.STBImage.stbi_load_from_memory;
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public class Texture {
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public class Texture implements Disposable {
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private static final int DESIRED_CHANNELS = 4;
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private final int textureId;
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@@ -57,4 +58,9 @@ public class Texture {
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glActiveTexture(GL_TEXTURE0);
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glBindTexture(GL_TEXTURE_2D, textureId);
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}
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@Override
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public void dispose() {
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glDeleteTextures(textureId);
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}
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}
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@@ -1,5 +1,7 @@
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package com.bartlomiejpluta.base.core.gl.object.texture;
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public interface TextureManager {
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import com.bartlomiejpluta.base.core.gc.Cleanable;
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public interface TextureManager extends Cleanable {
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Texture loadTexture(String textureFileName);
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}
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@@ -57,6 +57,6 @@ public class DefaultRenderer implements Renderer {
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@Override
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public void cleanUp() {
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shaderManager.cleanUp();
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log.info("There is nothing to clean up here");
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}
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}
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@@ -5,5 +5,4 @@ import com.bartlomiejpluta.base.core.ui.Window;
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public interface Renderable {
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void render(Window window, ShaderManager shaderManager);
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void cleanUp();
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}
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@@ -1,11 +1,9 @@
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package com.bartlomiejpluta.base.core.gl.render;
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import com.bartlomiejpluta.base.core.gc.Cleanable;
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import com.bartlomiejpluta.base.core.ui.Window;
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public interface Renderer {
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public interface Renderer extends Cleanable {
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void init();
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void render(Window window, Renderable renderable);
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void cleanUp();
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}
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@@ -142,7 +142,8 @@ public class DefaultShaderManager implements ShaderManager {
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@Override
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public void cleanUp() {
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log.info("Cleaning up shaders");
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shaders.forEach((name, program) -> program.cleanUp());
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log.info("Disposing shaders");
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shaders.forEach((name, program) -> program.dispose());
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log.info("{} shaders has been disposed", shaders.size());
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}
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}
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@@ -1,9 +1,10 @@
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package com.bartlomiejpluta.base.core.gl.shader.manager;
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import com.bartlomiejpluta.base.core.gc.Cleanable;
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import com.bartlomiejpluta.base.core.gl.shader.uniform.Uniform;
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import org.joml.*;
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public interface ShaderManager {
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public interface ShaderManager extends Cleanable {
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ShaderManager createShader(String programName, String vertexShaderFilename, String fragmentShaderFilename);
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ShaderManager selectShader(String programName);
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@@ -41,6 +42,4 @@ public interface ShaderManager {
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ShaderManager setUniform(String uniformName, int index, Uniform uniform);
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ShaderManager setUniforms(String uniformName, Uniform[] uniforms);
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void cleanUp();
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}
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@@ -1,6 +1,7 @@
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package com.bartlomiejpluta.base.core.gl.shader.program;
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import com.bartlomiejpluta.base.core.error.AppException;
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import com.bartlomiejpluta.base.core.gc.Disposable;
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import com.bartlomiejpluta.base.core.gl.shader.uniform.Uniform;
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import lombok.extern.slf4j.Slf4j;
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import org.joml.*;
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@@ -13,7 +14,7 @@ import static java.lang.String.format;
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import static org.lwjgl.opengl.GL20.*;
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@Slf4j
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public class ShaderProgram {
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public class ShaderProgram implements Disposable {
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private final int programId;
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private final int vertexShaderId;
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private final int fragmentShaderId;
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@@ -159,7 +160,8 @@ public class ShaderProgram {
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glUseProgram(0);
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}
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public void cleanUp() {
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@Override
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public void dispose() {
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glUseProgram(0);
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if(programId != 0) {
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@@ -1,8 +1,9 @@
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package com.bartlomiejpluta.base.core.logic;
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import com.bartlomiejpluta.base.core.gc.Cleanable;
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import com.bartlomiejpluta.base.core.ui.Window;
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public interface GameLogic {
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public interface GameLogic extends Cleanable {
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void init(Window window);
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void input(Window window);
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@@ -10,6 +11,4 @@ public interface GameLogic {
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void update(float dt);
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void render(Window window);
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void cleanUp();
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}
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@@ -28,6 +28,13 @@ public class DefaultMeshManager implements MeshManager {
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return mesh;
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}
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@Override
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public void cleanUp() {
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log.info("Disposing meshes");
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quads.forEach((dim, mesh) -> mesh.dispose());
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log.info("{} meshes has been disposed", quads.size());
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}
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@Data
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private static class QuadDimension {
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private final Vector2f size;
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@@ -1,7 +1,8 @@
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package com.bartlomiejpluta.base.core.util.mesh;
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import com.bartlomiejpluta.base.core.gc.Cleanable;
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import com.bartlomiejpluta.base.core.gl.object.mesh.Mesh;
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public interface MeshManager {
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public interface MeshManager extends Cleanable {
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Mesh createQuad(float width, float height, float originX, float originY);
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}
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@@ -5,14 +5,11 @@ import com.bartlomiejpluta.base.core.world.movement.Movement;
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import com.bartlomiejpluta.base.core.world.tileset.model.Tile;
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import com.bartlomiejpluta.base.core.world.tileset.model.TileSet;
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import lombok.Getter;
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import lombok.extern.slf4j.Slf4j;
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import org.joml.Vector2f;
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import org.joml.Vector2i;
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import java.util.Arrays;
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import java.util.Objects;
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@Slf4j
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public class GameMap {
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private static final int LAYERS = 4;
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private final TileSet tileSet;
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@@ -92,8 +89,4 @@ public class GameMap {
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return isTargetReachable && canMoveFromCurrentTile;
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}
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public void cleanUp() {
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Arrays.stream(map).flatMap(Arrays::stream).filter(Objects::nonNull).forEach(Tile::cleanUp);
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}
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}
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@@ -25,11 +25,6 @@ public abstract class RenderableObject extends Object implements Renderable {
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mesh.render(window, shaderManager);
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}
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@Override
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public void cleanUp() {
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mesh.cleanUp();
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}
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public void setAlpha(float alpha) {
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material.setAlpha(alpha);
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}
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@@ -7,8 +7,8 @@ import com.bartlomiejpluta.base.core.ui.Window;
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import com.bartlomiejpluta.base.core.world.animation.AnimationableObject;
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import com.bartlomiejpluta.base.core.world.animation.Animator;
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import com.bartlomiejpluta.base.core.world.camera.Camera;
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import com.bartlomiejpluta.base.core.world.object.RenderableObject;
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import com.bartlomiejpluta.base.core.world.map.GameMap;
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import com.bartlomiejpluta.base.core.world.object.RenderableObject;
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import lombok.AllArgsConstructor;
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import lombok.Setter;
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@@ -71,9 +71,4 @@ public class Scene implements Renderable {
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object.render(window, shaderManager);
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}
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@Override
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public void cleanUp() {
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map.cleanUp();
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}
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}
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@@ -34,4 +34,9 @@ public class DefaultTileSetManager implements TileSetManager {
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return tileset;
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}
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@Override
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public void cleanUp() {
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log.info("There is nothing to clean up here");
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}
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}
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@@ -1,7 +1,8 @@
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package com.bartlomiejpluta.base.core.world.tileset.manager;
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import com.bartlomiejpluta.base.core.gc.Cleanable;
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import com.bartlomiejpluta.base.core.world.tileset.model.TileSet;
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public interface TileSetManager {
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public interface TileSetManager extends Cleanable {
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TileSet createTileSet(String tileSetFileName, int rows, int columns);
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}
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@@ -6,10 +6,12 @@ import com.bartlomiejpluta.base.core.util.mesh.MeshManager;
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import com.bartlomiejpluta.base.game.world.entity.model.Entity;
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import com.bartlomiejpluta.base.game.world.entity.config.EntitySpriteConfiguration;
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import lombok.RequiredArgsConstructor;
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import lombok.extern.slf4j.Slf4j;
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import org.joml.Vector2f;
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import org.springframework.beans.factory.annotation.Autowired;
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import org.springframework.stereotype.Component;
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@Slf4j
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@Component
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@RequiredArgsConstructor(onConstructor = @__(@Autowired))
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public class DefaultEntityManager implements EntityManager {
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@@ -28,4 +30,9 @@ public class DefaultEntityManager implements EntityManager {
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var spriteHeight = texture.getHeight() / (float) dimension.x;
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return meshManager.createQuad(spriteWidth, spriteHeight, spriteWidth / 2, spriteHeight*0.9f);
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}
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@Override
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public void cleanUp() {
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log.info("There is nothing to clean up");
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}
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}
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@@ -1,9 +1,10 @@
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package com.bartlomiejpluta.base.game.world.entity.manager;
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import com.bartlomiejpluta.base.core.gc.Cleanable;
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import com.bartlomiejpluta.base.core.gl.object.material.Material;
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import com.bartlomiejpluta.base.game.world.entity.model.Entity;
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import org.joml.Vector2f;
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public interface EntityManager {
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public interface EntityManager extends Cleanable {
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Entity createEntity(Material material, Vector2f coordinateStepSize);
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}
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Reference in New Issue
Block a user