[Editor] Replace map brush-related callbacks with Brush model
This commit is contained in:
@@ -0,0 +1,41 @@
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package com.bartlomiejpluta.base.editor.model.map.brush
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import com.bartlomiejpluta.base.editor.model.tileset.Tile
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import javafx.beans.property.SimpleIntegerProperty
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import tornadofx.*
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class Brush {
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val brush = observableListOf<Tile>()
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val rowsProperty = SimpleIntegerProperty(this, "", 0)
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var rows by rowsProperty
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val columnsProperty = SimpleIntegerProperty(0)
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var columns by columnsProperty
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val centerRowProperty = SimpleIntegerProperty(0)
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var centerRow by centerRowProperty
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val centerColumnProperty = SimpleIntegerProperty(0)
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var centerColumn by centerColumnProperty
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fun updateBrush(newBrush: Array<Array<Tile>>) {
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brush.clear()
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columns = 0
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rowsProperty.value = newBrush.size
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newBrush.forEach { brush.addAll(it) }
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if(rowsProperty.value > 0) {
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columns = brush.size / rowsProperty.value
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}
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centerRow = rows/2
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centerColumn = columns/2
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}
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fun tileAt(row: Int, column: Int) = brush[row * columns + column]
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fun forEach(consumer: (row: Int, column: Int, tile: Tile) -> Unit) {
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brush.forEachIndexed { id, tile ->
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consumer(id / columns, id % columns, tile)
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}
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}
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}
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@@ -10,8 +10,7 @@ import com.bartlomiejpluta.base.editor.render.model.Renderable
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import javafx.scene.canvas.GraphicsContext
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class MapCanvas(val map: GameMap, private val paintingCallback: (MapPaintingTrace) -> Unit) : Renderable,
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MapMouseEventHandler {
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class MapCanvas(val map: GameMap, private val painter: MapPainter) : Renderable {
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var tileSet = map.tileSet
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private var layers = map.layers
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private var rows = map.rows
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@@ -21,11 +20,6 @@ class MapCanvas(val map: GameMap, private val paintingCallback: (MapPaintingTrac
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private var mapWidth = map.width.toDouble()
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private var mapHeight = map.height.toDouble()
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private var brush = MapBrush(map, arrayOf(arrayOf(tileSet.getTile(0, 0))), paintingCallback)
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fun setBrush(brush: Array<Array<Tile>>) {
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this.brush = MapBrush(map, brush, paintingCallback)
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}
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override fun render(gc: GraphicsContext) {
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gc.clearRect(0.0, 0.0, gc.canvas.width, gc.canvas.height);
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@@ -33,7 +27,7 @@ class MapCanvas(val map: GameMap, private val paintingCallback: (MapPaintingTrac
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layers.forEach { dispatchLayerRender(gc, it) }
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renderGrid(gc)
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brush.render(gc)
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painter.render(gc)
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}
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private fun dispatchLayerRender(gc: GraphicsContext, layer: Layer) {
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@@ -63,8 +57,4 @@ class MapCanvas(val map: GameMap, private val paintingCallback: (MapPaintingTrac
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gc.strokeLine(column * tileWidth, 0.0, column * tileWidth, mapHeight)
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}
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}
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override fun handleMouseInput(event: MapMouseEvent) {
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brush.handleMouseInput(event)
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}
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}
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@@ -1,5 +1,6 @@
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package com.bartlomiejpluta.base.editor.render.canvas.map
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import com.bartlomiejpluta.base.editor.model.map.brush.Brush
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import com.bartlomiejpluta.base.editor.model.map.map.GameMap
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import com.bartlomiejpluta.base.editor.model.tileset.Tile
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import com.bartlomiejpluta.base.editor.render.canvas.input.MapMouseEvent
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@@ -9,39 +10,24 @@ import javafx.scene.canvas.GraphicsContext
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import javafx.scene.input.MouseButton
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import javafx.scene.input.MouseEvent
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class MapBrush(
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class MapPainter(
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private val map: GameMap,
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private val brush: Array<Array<Tile>>,
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private val brush: Brush,
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private val paintingCallback: (MapPaintingTrace) -> Unit
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) : Renderable, MapMouseEventHandler {
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private val tileWidth = map.tileSet.tileWidth.toDouble()
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private val tileHeight = map.tileSet.tileHeight.toDouble()
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private val centerRow: Int
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private val centerColumn: Int
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private var mouseRow = -1
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private var mouseColumn = -1
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private var currentTrace: MapPaintingTrace? = null
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init {
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if (brush.isEmpty() || brush[0].isEmpty()) {
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throw IllegalStateException("Brush size must be at least 1x1")
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}
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centerRow = brush.size / 2
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centerColumn = brush[0].size / 2
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}
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override fun render(gc: GraphicsContext) {
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val alpha = gc.globalAlpha
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gc.globalAlpha = 0.4
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for ((row, columns) in brush.withIndex()) {
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for ((column, tile) in columns.withIndex()) {
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renderTile(gc, tile, column, row)
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}
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}
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brush.forEach { row, column, tile -> renderTile(gc, tile, column, row) }
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gc.globalAlpha = alpha
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@@ -50,8 +36,8 @@ class MapBrush(
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private fun renderTile(gc: GraphicsContext, tile: Tile, column: Int, row: Int) {
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gc.drawImage(
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tile.image,
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tileWidth * (mouseColumn - centerColumn + column),
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tileHeight * (mouseRow - centerRow + row)
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tileWidth * (mouseColumn - brush.centerColumn + column),
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tileHeight * (mouseRow - brush.centerRow + row)
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)
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}
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@@ -69,10 +55,8 @@ class MapBrush(
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private fun beginTrace(event: MapMouseEvent) {
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if (event.button == MouseButton.PRIMARY) {
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currentTrace = MapPaintingTrace(map, "Paint trace").apply {
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for ((row, columns) in brush.withIndex()) {
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for ((column, tile) in columns.withIndex()) {
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paint(0, mouseRow - centerRow + row, mouseColumn - centerColumn + column, tile)
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}
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brush.forEach { row, column, tile ->
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paint(0, mouseRow - brush.centerRow + row, mouseColumn - brush.centerColumn + column, tile)
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}
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}
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}
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@@ -81,10 +65,8 @@ class MapBrush(
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private fun proceedTrace(event: MapMouseEvent) {
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if (event.button == MouseButton.PRIMARY) {
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currentTrace?.apply {
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for ((row, columns) in brush.withIndex()) {
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for ((column, tile) in columns.withIndex()) {
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paint(0, mouseRow - centerRow + row, mouseColumn - centerColumn + column, tile)
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}
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brush.forEach { row, column, tile ->
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paint(0, mouseRow - brush.centerRow + row, mouseColumn - brush.centerColumn + column, tile)
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}
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}
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}
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@@ -1,5 +1,6 @@
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package com.bartlomiejpluta.base.editor.render.canvas.tileset
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import com.bartlomiejpluta.base.editor.model.map.brush.Brush
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import com.bartlomiejpluta.base.editor.model.tileset.Tile
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import com.bartlomiejpluta.base.editor.model.tileset.TileSet
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import com.bartlomiejpluta.base.editor.render.canvas.input.MapMouseEvent
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@@ -10,9 +11,9 @@ import javafx.scene.input.MouseButton
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import javafx.scene.input.MouseEvent
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import javafx.scene.paint.Color
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class TileSetCanvas(private val tileSet: TileSet, selectionCallback: (Array<Array<Tile>>) -> Unit) : Renderable, MapMouseEventHandler {
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class TileSetCanvas(private val tileSet: TileSet, brush: Brush) : Renderable, MapMouseEventHandler {
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private val tiles = tileSet.tiles
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private var selection = TileSetSelection(tileSet, selectionCallback)
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private var selection = TileSetSelection(tileSet, brush)
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private var mouseRow = -1
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private var mouseColumn = -1
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@@ -1,23 +1,18 @@
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package com.bartlomiejpluta.base.editor.render.canvas.tileset
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import com.bartlomiejpluta.base.editor.model.map.brush.Brush
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import com.bartlomiejpluta.base.editor.model.tileset.Tile
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import com.bartlomiejpluta.base.editor.model.tileset.TileSet
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import com.bartlomiejpluta.base.editor.render.model.Renderable
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import javafx.collections.ObservableList
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import javafx.scene.canvas.GraphicsContext
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import javafx.scene.paint.Color
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import org.apache.commons.logging.LogFactory
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import org.slf4j.Logger
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import org.slf4j.LoggerFactory
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import tornadofx.observableListOf
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import kotlin.math.abs
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import kotlin.math.max
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import kotlin.math.min
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class TileSetSelection(
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private val tileSet: TileSet,
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private val selectionCallback: (Array<Array<Tile>>) -> Unit
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private val brush: Brush
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) : Renderable {
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private val tileWidth = tileSet.tileWidth.toDouble()
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private val tileHeight = tileSet.tileHeight.toDouble()
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@@ -66,13 +61,13 @@ class TileSetSelection(
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val rows = offsetRow.toInt() + 1
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val columns = offsetColumn.toInt() + 1
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var brush = Array<Array<Tile>>(rows) { rowIndex ->
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var brushArray = Array<Array<Tile>>(rows) { rowIndex ->
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Array<Tile>(columns) { columnIndex ->
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tileSet.getTile(firstRow + rowIndex, firstColumn + columnIndex)
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}
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}
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selectionCallback(brush)
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brush.updateBrush(brushArray)
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}
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override fun render(gc: GraphicsContext) {
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@@ -4,15 +4,18 @@ import com.bartlomiejpluta.base.editor.model.map.map.GameMap
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import com.bartlomiejpluta.base.editor.model.tileset.Tile
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import com.bartlomiejpluta.base.editor.render.canvas.map.MapCanvas
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import com.bartlomiejpluta.base.editor.render.canvas.input.MapMouseEvent
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import com.bartlomiejpluta.base.editor.model.map.brush.Brush
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import com.bartlomiejpluta.base.editor.render.canvas.map.MapPainter
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import com.bartlomiejpluta.base.editor.render.canvas.map.MapPaintingTrace
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import javafx.event.EventHandler
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import javafx.scene.canvas.Canvas
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import javafx.scene.input.MouseEvent
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class MapPane(map: GameMap, paintingCallback: (MapPaintingTrace) -> Unit) : Canvas(), EventHandler<MouseEvent> {
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class MapPane(map: GameMap, brush: Brush, paintingCallback: (MapPaintingTrace) -> Unit) : Canvas(), EventHandler<MouseEvent> {
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private var tileSet = map.tileSet
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private val mapCanvas = MapCanvas(map, paintingCallback)
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private val painter = MapPainter(map, brush, paintingCallback)
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private val mapCanvas = MapCanvas(map, painter)
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init {
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onMouseMoved = this
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@@ -26,7 +29,6 @@ class MapPane(map: GameMap, paintingCallback: (MapPaintingTrace) -> Unit) : Canv
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render()
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}
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fun setBrush(brush: Array<Array<Tile>>) = mapCanvas.setBrush(brush)
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fun render() {
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mapCanvas.render(graphicsContext2D)
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@@ -34,7 +36,7 @@ class MapPane(map: GameMap, paintingCallback: (MapPaintingTrace) -> Unit) : Canv
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override fun handle(event: MouseEvent?) {
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if (event != null) {
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mapCanvas.handleMouseInput(MapMouseEvent.of(event, tileSet))
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painter.handleMouseInput(MapMouseEvent.of(event, tileSet))
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}
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mapCanvas.render(graphicsContext2D)
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@@ -1,5 +1,6 @@
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package com.bartlomiejpluta.base.editor.view.component.tileset
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import com.bartlomiejpluta.base.editor.model.map.brush.Brush
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import com.bartlomiejpluta.base.editor.model.tileset.Tile
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import com.bartlomiejpluta.base.editor.model.tileset.TileSet
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import com.bartlomiejpluta.base.editor.render.canvas.input.MapMouseEvent
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@@ -8,8 +9,8 @@ import javafx.event.EventHandler
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import javafx.scene.canvas.Canvas
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import javafx.scene.input.MouseEvent
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class TileSetPane(private val tileSet: TileSet, selectionCallback: (Array<Array<Tile>>) -> Unit) : Canvas(), EventHandler<MouseEvent> {
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private val tileSetCanvas = TileSetCanvas(tileSet, selectionCallback)
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class TileSetPane(private val tileSet: TileSet, brush: Brush) : Canvas(), EventHandler<MouseEvent> {
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private val tileSetCanvas = TileSetCanvas(tileSet, brush)
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init {
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onMouseMoved = this
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@@ -3,6 +3,7 @@ package com.bartlomiejpluta.base.editor.view.fragment
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import com.bartlomiejpluta.base.editor.command.service.UndoRedoService
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import com.bartlomiejpluta.base.editor.event.RedrawMapRequestEvent
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import com.bartlomiejpluta.base.editor.model.map.map.GameMap
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import com.bartlomiejpluta.base.editor.model.map.brush.Brush
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import com.bartlomiejpluta.base.editor.view.component.map.MapPane
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import com.bartlomiejpluta.base.editor.view.component.tileset.TileSetPane
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import javafx.beans.property.SimpleDoubleProperty
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@@ -14,11 +15,13 @@ import tornadofx.*
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class MapFragment : Fragment() {
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private val undoRedoService: UndoRedoService by di()
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private val brush = Brush()
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val scaleProperty = SimpleDoubleProperty(1.0)
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val map: GameMap by param()
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private val mapPane = MapPane(map) { undoRedoService.push(it) }
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private val tileSetPane = TileSetPane(map.tileSet) { mapPane.setBrush(it) }
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private val mapPane = MapPane(map, brush) { undoRedoService.push(it) }
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private val tileSetPane = TileSetPane(map.tileSet, brush)
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private val transformation = Scale(1.0, 1.0, 0.0, 0.0).apply {
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xProperty().bind(scaleProperty)
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