[Editor] Refactor editor code (i.e. 3-space tabs) | optimize imports

This commit is contained in:
2021-02-05 21:05:49 +01:00
parent eec8ec8a80
commit 064a4976a8
29 changed files with 717 additions and 691 deletions

View File

@@ -4,29 +4,32 @@ import com.bartlomiejpluta.base.editor.view.main.MainView
import org.springframework.boot.SpringApplication
import org.springframework.boot.autoconfigure.SpringBootApplication
import org.springframework.context.ConfigurableApplicationContext
import tornadofx.*
import tornadofx.App
import tornadofx.DIContainer
import tornadofx.FX
import tornadofx.launch
import kotlin.reflect.KClass
@SpringBootApplication
open class EditorApp : App(MainView::class) {
private lateinit var context: ConfigurableApplicationContext
private lateinit var context: ConfigurableApplicationContext
override fun init() {
this.context = SpringApplication.run(this.javaClass)
context.autowireCapableBeanFactory.autowireBean(this)
override fun init() {
this.context = SpringApplication.run(this.javaClass)
context.autowireCapableBeanFactory.autowireBean(this)
FX.dicontainer = object : DIContainer {
override fun <T : Any> getInstance(type: KClass<T>): T = context.getBean(type.java)
override fun <T : Any> getInstance(type: KClass<T>, name: String): T = context.getBean(name, type.java)
}
}
FX.dicontainer = object : DIContainer {
override fun <T : Any> getInstance(type: KClass<T>): T = context.getBean(type.java)
override fun <T : Any> getInstance(type: KClass<T>, name: String): T = context.getBean(name, type.java)
}
}
override fun stop() {
super.stop()
context.close()
}
override fun stop() {
super.stop()
context.close()
}
}
fun main(args: Array<String>) {
launch<EditorApp>(args)
launch<EditorApp>(args)
}

View File

@@ -1,5 +1,5 @@
package com.bartlomiejpluta.base.editor.command.model
interface Command {
fun execute()
fun execute()
}

View File

@@ -1,21 +1,21 @@
package com.bartlomiejpluta.base.editor.command.model
class SimpleCommand<T>(
override val commandName: String,
private val formerValue: T,
private val value: T,
private val execute: (T) -> Unit
override val commandName: String,
private val formerValue: T,
private val value: T,
private val execute: (T) -> Unit
) : Undoable, Command {
override fun undo() {
execute(formerValue)
}
override fun undo() {
execute(formerValue)
}
override fun redo() {
execute()
}
override fun redo() {
execute()
}
override fun execute() {
execute(value)
}
override fun execute() {
execute(value)
}
}

View File

@@ -1,7 +1,7 @@
package com.bartlomiejpluta.base.editor.command.model
interface Undoable {
fun undo()
fun redo()
val commandName: String
fun undo()
fun redo()
val commandName: String
}

View File

@@ -1,71 +1,70 @@
package com.bartlomiejpluta.base.editor.command.service
import com.bartlomiejpluta.base.editor.command.model.Undoable
import org.apache.commons.logging.LogFactory
import org.slf4j.LoggerFactory
import org.springframework.stereotype.Component
import java.util.*
@Component
class DefaultUndoRedoService : UndoRedoService {
private val undo: Deque<Undoable> = ArrayDeque()
private val redo: Deque<Undoable> = ArrayDeque()
private val undo: Deque<Undoable> = ArrayDeque()
private val redo: Deque<Undoable> = ArrayDeque()
override var sizeMax = 30
set(value) {
if(value >= 0) {
for(i in 0 until undo.size - value) {
undo.removeLast()
}
field = value
override var sizeMax = 30
set(value) {
if (value >= 0) {
for (i in 0 until undo.size - value) {
undo.removeLast()
}
}
override fun push(undoable: Undoable) {
if(undo.size == sizeMax) {
log.debug("The max size of [undo] list has been reached. Removing the last item...")
undo.removeLast()
}
field = value
}
}
log.debug("Pushing item to [undo] list: ${undoable.commandName}")
undo.push(undoable)
redo.clear()
}
override fun push(undoable: Undoable) {
if (undo.size == sizeMax) {
log.debug("The max size of [undo] list has been reached. Removing the last item...")
undo.removeLast()
}
override fun undo() {
if(undo.isNotEmpty()) {
undo.pop().let {
log.debug("Performing undo: ${it.commandName}")
it.undo()
redo.push(it)
}
}
}
log.debug("Pushing item to [undo] list: ${undoable.commandName}")
undo.push(undoable)
redo.clear()
}
override fun redo() {
if(redo.isNotEmpty()) {
redo.pop().let {
log.debug("Performing redo: ${it.commandName}")
it.redo()
undo.push(it)
}
}
}
override fun undo() {
if (undo.isNotEmpty()) {
undo.pop().let {
log.debug("Performing undo: ${it.commandName}")
it.undo()
redo.push(it)
}
}
}
override val lastUndoable: Undoable?
get() = undo.last
override fun redo() {
if (redo.isNotEmpty()) {
redo.pop().let {
log.debug("Performing redo: ${it.commandName}")
it.redo()
undo.push(it)
}
}
}
override val lastRedoable: Undoable?
get() = redo.last
override val lastUndoable: Undoable?
get() = undo.last
override val undoCommandName: String
get() = undo.last?.commandName ?: ""
override val lastRedoable: Undoable?
get() = redo.last
override val redoCommandName: String
get() = redo.last?.commandName ?: ""
override val undoCommandName: String
get() = undo.last?.commandName ?: ""
companion object {
private val log = LoggerFactory.getLogger(DefaultUndoRedoService::class.java)
}
override val redoCommandName: String
get() = redo.last?.commandName ?: ""
companion object {
private val log = LoggerFactory.getLogger(DefaultUndoRedoService::class.java)
}
}

View File

@@ -3,13 +3,13 @@ package com.bartlomiejpluta.base.editor.command.service
import com.bartlomiejpluta.base.editor.command.model.Undoable
interface UndoRedoService {
fun push(undoable: Undoable)
fun undo()
fun redo()
fun push(undoable: Undoable)
fun undo()
fun redo()
val lastUndoable: Undoable?
val lastRedoable: Undoable?
val undoCommandName: String
val redoCommandName: String
var sizeMax: Int
val lastUndoable: Undoable?
val lastRedoable: Undoable?
val undoCommandName: String
val redoCommandName: String
var sizeMax: Int
}

View File

@@ -8,15 +8,15 @@ import tornadofx.Controller
@Component
class MapController : Controller() {
private val undoRedoService: UndoRedoService by inject()
private val tileSetController: TileSetController by inject()
private val undoRedoService: UndoRedoService by inject()
private val tileSetController: TileSetController by inject()
private val map1 = GameMap(tileSetController.tileset, 20, 20)
private val map1 = GameMap(tileSetController.tileset, 20, 20)
private val map2 = GameMap(tileSetController.tileset, 50, 50)
private val map2 = GameMap(tileSetController.tileset, 50, 50)
fun getMap(id: Int) = when(id) {
1 -> map1
else -> map2
}
fun getMap(id: Int) = when (id) {
1 -> map1
else -> map2
}
}

View File

@@ -6,5 +6,5 @@ import tornadofx.Controller
@Component
class TileSetController : Controller() {
val tileset = TileSet(resources.image("/textures/tileset.png"), 160, 8)
val tileset = TileSet(resources.image("/textures/tileset.png"), 160, 8)
}

View File

@@ -2,35 +2,37 @@ package com.bartlomiejpluta.base.editor.model.map.brush
import com.bartlomiejpluta.base.editor.model.tileset.Tile
import javafx.beans.property.SimpleIntegerProperty
import tornadofx.*
import tornadofx.getValue
import tornadofx.observableListOf
import tornadofx.setValue
class Brush(newBrush: Array<Array<Tile>>) {
val brush = observableListOf<Tile>()
val rowsProperty = SimpleIntegerProperty(this, "", 0)
var rows by rowsProperty
val columnsProperty = SimpleIntegerProperty(0)
var columns by columnsProperty
val centerRowProperty = SimpleIntegerProperty(0)
var centerRow by centerRowProperty
val centerColumnProperty = SimpleIntegerProperty(0)
var centerColumn by centerColumnProperty
val brush = observableListOf<Tile>()
val rowsProperty = SimpleIntegerProperty(this, "", 0)
var rows by rowsProperty
val columnsProperty = SimpleIntegerProperty(0)
var columns by columnsProperty
val centerRowProperty = SimpleIntegerProperty(0)
var centerRow by centerRowProperty
val centerColumnProperty = SimpleIntegerProperty(0)
var centerColumn by centerColumnProperty
init {
rowsProperty.value = newBrush.size
init {
rowsProperty.value = newBrush.size
newBrush.forEach { brush.addAll(it) }
newBrush.forEach { brush.addAll(it) }
if(rowsProperty.value > 0) {
columns = brush.size / rowsProperty.value
}
if (rowsProperty.value > 0) {
columns = brush.size / rowsProperty.value
}
centerRow = rows/2
centerColumn = columns/2
}
centerRow = rows / 2
centerColumn = columns / 2
}
fun forEach(consumer: (row: Int, column: Int, tile: Tile) -> Unit) {
brush.forEachIndexed { id, tile ->
consumer(id / columns, id % columns, tile)
}
}
fun forEach(consumer: (row: Int, column: Int, tile: Tile) -> Unit) {
brush.forEachIndexed { id, tile ->
consumer(id / columns, id % columns, tile)
}
}
}

View File

@@ -3,6 +3,6 @@ package com.bartlomiejpluta.base.editor.model.map.layer
import javafx.beans.property.StringProperty
interface Layer {
val name: String
val nameProperty: StringProperty
val name: String
val nameProperty: StringProperty
}

View File

@@ -2,14 +2,13 @@ package com.bartlomiejpluta.base.editor.model.map.layer
import com.bartlomiejpluta.base.editor.model.tileset.Tile
import javafx.beans.property.SimpleStringProperty
import tornadofx.*
import tornadofx.getValue
class TileLayer(name: String, val layer: Array<Array<Tile?>>) : Layer {
fun setTile(row: Int, column: Int, tile: Tile?) = apply { layer[row][column] = tile }
fun setTile(row: Int, column: Int, tile: Tile?) = apply { layer[row][column] = tile }
override val nameProperty = SimpleStringProperty(name)
override val nameProperty = SimpleStringProperty(name)
override val name: String by nameProperty
override val name: String by nameProperty
}

View File

@@ -7,37 +7,37 @@ import tornadofx.observableListOf
class GameMap(val tileSet: TileSet, val rows: Int, val columns: Int) {
val layers = observableListOf<Layer>()
val layers = observableListOf<Layer>()
val width = columns * tileSet.tileWidth
val width = columns * tileSet.tileWidth
val height = columns * tileSet.tileWidth
val height = columns * tileSet.tileWidth
fun createTileLayer(name: String, tile: Int) = createTileLayer(name).apply {
val layerId = layers.size - 1
for (row in 0 until rows) {
for (column in 0 until columns) {
setTile(layerId, row, column, tile)
}
}
}
fun createTileLayer(name: String, tile: Int) = createTileLayer(name).apply {
val layerId = layers.size - 1
for (row in 0 until rows) {
for (column in 0 until columns) {
setTile(layerId, row, column, tile)
}
}
}
fun createTileLayer(name: String, tileRow: Int, tileColumn: Int) = createTileLayer(name).apply {
val layerId = layers.size - 1
for (row in 0 until rows) {
for (column in 0 until columns) {
setTile(layerId, row, column, tileRow, tileColumn)
}
}
}
fun createTileLayer(name: String, tileRow: Int, tileColumn: Int) = createTileLayer(name).apply {
val layerId = layers.size - 1
for (row in 0 until rows) {
for (column in 0 until columns) {
setTile(layerId, row, column, tileRow, tileColumn)
}
}
}
fun createTileLayer(name: String) = apply { layers.add(TileLayer(name, Array(rows) { Array(columns) { null } })) }
fun createTileLayer(name: String) = apply { layers.add(TileLayer(name, Array(rows) { Array(columns) { null } })) }
fun setTile(layer: Int, row: Int, column: Int, tile: Int) = apply {
(layers[layer] as TileLayer).setTile(row, column, tileSet.getTile(tile))
}
fun setTile(layer: Int, row: Int, column: Int, tile: Int) = apply {
(layers[layer] as TileLayer).setTile(row, column, tileSet.getTile(tile))
}
fun setTile(layer: Int, row: Int, column: Int, tileRow: Int, tileColumn: Int) = apply {
(layers[layer] as TileLayer).setTile(row, column, tileSet.getTile(tileRow, tileColumn))
}
fun setTile(layer: Int, row: Int, column: Int, tileRow: Int, tileColumn: Int) = apply {
(layers[layer] as TileLayer).setTile(row, column, tileSet.getTile(tileRow, tileColumn))
}
}

View File

@@ -8,48 +8,48 @@ import javafx.scene.image.WritableImage
class Tile(
tileSet: TileSet,
row: Int,
column: Int,
val image: Image,
tileSet: TileSet,
row: Int,
column: Int,
val image: Image,
) {
val id = row * tileSet.columns + column
val id = row * tileSet.columns + column
private fun cloneImage(image: Image): Image {
val height = image.height.toInt()
val width = image.width.toInt()
val pixelReader = image.pixelReader
val writableImage = WritableImage(width, height)
val pixelWriter = writableImage.pixelWriter
private fun cloneImage(image: Image): Image {
val height = image.height.toInt()
val width = image.width.toInt()
val pixelReader = image.pixelReader
val writableImage = WritableImage(width, height)
val pixelWriter = writableImage.pixelWriter
for (y in 0 until height) {
for (x in 0 until width) {
val color = pixelReader.getColor(x, y)
pixelWriter.setColor(x, y, color)
for (y in 0 until height) {
for (x in 0 until width) {
val color = pixelReader.getColor(x, y)
pixelWriter.setColor(x, y, color)
}
}
return writableImage
}
fun scale(image: Image, factor: Int): Image {
val width = image.width.toInt()
val height = image.height.toInt()
val output = WritableImage(width * factor, height * factor)
val reader: PixelReader = image.pixelReader
val writer = output.pixelWriter
for (y in 0 until height) {
for (x in 0 until width) {
val argb = reader.getArgb(x, y)
for (dy in 0 until factor) {
for (dx in 0 until factor) {
writer.setArgb(x * factor + dx, y * factor + dy, argb)
}
}
}
return writableImage
}
}
}
fun scale(image: Image, factor: Int): Image {
val width = image.width.toInt()
val height = image.height.toInt()
val output = WritableImage(width * factor, height * factor)
val reader: PixelReader = image.pixelReader
val writer = output.pixelWriter
for (y in 0 until height) {
for (x in 0 until width) {
val argb = reader.getArgb(x, y)
for (dy in 0 until factor) {
for (dx in 0 until factor) {
writer.setArgb(x * factor + dx, y * factor + dy, argb)
}
}
}
}
return output
}
return output
}
}

View File

@@ -8,29 +8,37 @@ import java.nio.ByteBuffer
class TileSet(private val image: Image, val rows: Int, val columns: Int) {
val tileWidth = image.width.toInt() / columns
val tileHeight = image.height.toInt() / rows
val width = tileWidth * columns
val height = tileHeight * rows
val tileWidth = image.width.toInt() / columns
val tileHeight = image.height.toInt() / rows
val width = tileWidth * columns
val height = tileHeight * rows
val tiles: Array<Array<Tile>> =
Array(rows) { row -> Array(columns) { column -> cropTile(row, column) } }
val tiles: Array<Array<Tile>> =
Array(rows) { row -> Array(columns) { column -> cropTile(row, column) } }
val baseBrush: Brush
get() = Brush(arrayOf(arrayOf(tiles[0][0])))
val baseBrush: Brush
get() = Brush(arrayOf(arrayOf(tiles[0][0])))
private fun cropTile(row: Int, column: Int): Tile {
val reader = image.pixelReader
val buffer = ByteBuffer.allocate(tileWidth * tileHeight * 4)
reader.getPixels(column * tileWidth, row * tileHeight, tileWidth, tileHeight, PixelFormat.getByteBgraInstance(), buffer, 4 * tileWidth)
val tile = WritableImage(tileWidth, tileHeight)
val writer = tile.pixelWriter
writer.setPixels(0, 0, tileWidth, tileHeight, PixelFormat.getByteBgraInstance(), buffer, 4 * tileWidth)
private fun cropTile(row: Int, column: Int): Tile {
val reader = image.pixelReader
val buffer = ByteBuffer.allocate(tileWidth * tileHeight * 4)
reader.getPixels(
column * tileWidth,
row * tileHeight,
tileWidth,
tileHeight,
PixelFormat.getByteBgraInstance(),
buffer,
4 * tileWidth
)
val tile = WritableImage(tileWidth, tileHeight)
val writer = tile.pixelWriter
writer.setPixels(0, 0, tileWidth, tileHeight, PixelFormat.getByteBgraInstance(), buffer, 4 * tileWidth)
return Tile(this, row, column, tile)
}
return Tile(this, row, column, tile)
}
fun getTile(row: Int, column: Int) = tiles[row.coerceIn(0 until rows)][column.coerceIn(0 until columns)]
fun getTile(row: Int, column: Int) = tiles[row.coerceIn(0 until rows)][column.coerceIn(0 until columns)]
fun getTile(id: Int) = tiles[id / columns][id % columns]
fun getTile(id: Int) = tiles[id / columns][id % columns]
}

View File

@@ -7,12 +7,12 @@ import javafx.scene.input.MouseEvent
class MapMouseEvent(val row: Int, val column: Int, val type: EventType<out MouseEvent>, val button: MouseButton) {
companion object {
fun of(event: MouseEvent, tileSet: TileSet) = MapMouseEvent(
(event.y / tileSet.tileHeight).toInt(),
(event.x / tileSet.tileWidth).toInt(),
event.eventType,
event.button
)
}
companion object {
fun of(event: MouseEvent, tileSet: TileSet) = MapMouseEvent(
(event.y / tileSet.tileHeight).toInt(),
(event.x / tileSet.tileWidth).toInt(),
event.eventType,
event.button
)
}
}

View File

@@ -1,5 +1,5 @@
package com.bartlomiejpluta.base.editor.render.canvas.input
interface MapMouseEventHandler {
fun handleMouseInput(event: MapMouseEvent)
fun handleMouseInput(event: MapMouseEvent)
}

View File

@@ -6,13 +6,13 @@ import javafx.scene.canvas.GraphicsContext
class TileLayerCanvas(private val tileLayer: TileLayer) : Renderable {
override fun render(gc: GraphicsContext) {
for ((row, columns) in tileLayer.layer.withIndex()) {
for ((column, tile) in columns.withIndex()) {
if (tile != null) {
gc.drawImage(tile.image, column * tile.image.width, row * tile.image.height)
}
override fun render(gc: GraphicsContext) {
for ((row, columns) in tileLayer.layer.withIndex()) {
for ((column, tile) in columns.withIndex()) {
if (tile != null) {
gc.drawImage(tile.image, column * tile.image.width, row * tile.image.height)
}
}
}
}
}
}
}

View File

@@ -9,72 +9,72 @@ import javafx.scene.paint.Color
class MapCanvas(val map: GameMapVM, private val painter: MapPainter) : Renderable {
var tileSet = map.tileSet
private var layers = map.layers
private var rows = map.rows
private var columns = map.columns
private var tileWidth = tileSet.tileWidth.toDouble()
private var tileHeight = tileSet.tileHeight.toDouble()
private var mapWidth = map.width.toDouble()
private var mapHeight = map.height.toDouble()
var tileSet = map.tileSet
private var layers = map.layers
private var rows = map.rows
private var columns = map.columns
private var tileWidth = tileSet.tileWidth.toDouble()
private var tileHeight = tileSet.tileHeight.toDouble()
private var mapWidth = map.width.toDouble()
private var mapHeight = map.height.toDouble()
override fun render(gc: GraphicsContext) {
gc.clearRect(0.0, 0.0, gc.canvas.width, gc.canvas.height);
override fun render(gc: GraphicsContext) {
gc.clearRect(0.0, 0.0, gc.canvas.width, gc.canvas.height)
renderBackground(gc)
renderBackground(gc)
layers.forEach { dispatchLayerRender(gc, it) }
layers.forEach { dispatchLayerRender(gc, it) }
renderGrid(gc)
renderGrid(gc)
painter.render(gc)
}
painter.render(gc)
}
private fun dispatchLayerRender(gc: GraphicsContext, layer: Layer) {
when (layer) {
is TileLayer -> renderTileLayer(gc, layer)
}
}
private fun dispatchLayerRender(gc: GraphicsContext, layer: Layer) {
when (layer) {
is TileLayer -> renderTileLayer(gc, layer)
}
}
private fun renderBackground(gc: GraphicsContext) {
for (row in 0 until rows) {
for (column in 0 until columns) {
gc.fill = if ((row + column) % 2 == 0) BACKGROUND_COLOR1 else BACKGROUND_COLOR2
gc.fillRect(column * tileWidth, row * tileHeight, tileWidth, tileHeight)
private fun renderBackground(gc: GraphicsContext) {
for (row in 0 until rows) {
for (column in 0 until columns) {
gc.fill = if ((row + column) % 2 == 0) BACKGROUND_COLOR1 else BACKGROUND_COLOR2
gc.fillRect(column * tileWidth, row * tileHeight, tileWidth, tileHeight)
}
}
}
private fun renderTileLayer(gc: GraphicsContext, tileLayer: TileLayer) {
for ((row, columns) in tileLayer.layer.withIndex()) {
for ((column, tile) in columns.withIndex()) {
if (tile != null) {
gc.drawImage(tile.image, column * tile.image.width, row * tile.image.height)
}
}
}
}
}
}
private fun renderTileLayer(gc: GraphicsContext, tileLayer: TileLayer) {
for ((row, columns) in tileLayer.layer.withIndex()) {
for ((column, tile) in columns.withIndex()) {
if (tile != null) {
gc.drawImage(tile.image, column * tile.image.width, row * tile.image.height)
}
}
}
}
private fun renderGrid(gc: GraphicsContext) {
gc.lineWidth = 1.5
private fun renderGrid(gc: GraphicsContext) {
gc.lineWidth = 1.5
gc.strokeLine(0.0, 0.0, mapWidth, 0.0)
gc.strokeLine(0.0, 0.0, 0.0, mapHeight)
gc.strokeLine(mapWidth, 0.0, mapWidth, mapHeight)
gc.strokeLine(0.0, mapHeight, mapWidth, mapHeight)
gc.strokeLine(0.0, 0.0, mapWidth, 0.0)
gc.strokeLine(0.0, 0.0, 0.0, mapHeight)
gc.strokeLine(mapWidth, 0.0, mapWidth, mapHeight)
gc.strokeLine(0.0, mapHeight, mapWidth, mapHeight)
for (row in 0 until rows) {
gc.strokeLine(0.0, row * tileHeight, mapWidth, row * tileHeight)
}
for (row in 0 until rows) {
gc.strokeLine(0.0, row * tileHeight, mapWidth, row * tileHeight)
}
for (column in 0 until columns) {
gc.strokeLine(column * tileWidth, 0.0, column * tileWidth, mapHeight)
}
}
for (column in 0 until columns) {
gc.strokeLine(column * tileWidth, 0.0, column * tileWidth, mapHeight)
}
}
companion object {
private val BACKGROUND_COLOR1 = Color.color(1.0, 1.0, 1.0, 1.0)
private val BACKGROUND_COLOR2 = Color.color(0.95, 0.95, 0.95, 0.95)
}
companion object {
private val BACKGROUND_COLOR1 = Color.color(1.0, 1.0, 1.0, 1.0)
private val BACKGROUND_COLOR2 = Color.color(0.95, 0.95, 0.95, 0.95)
}
}

View File

@@ -4,92 +4,92 @@ import com.bartlomiejpluta.base.editor.model.tileset.Tile
import com.bartlomiejpluta.base.editor.render.canvas.input.MapMouseEvent
import com.bartlomiejpluta.base.editor.render.canvas.input.MapMouseEventHandler
import com.bartlomiejpluta.base.editor.render.model.Renderable
import com.bartlomiejpluta.base.editor.viewmodel.map.GameMapVM
import com.bartlomiejpluta.base.editor.viewmodel.map.BrushVM
import com.bartlomiejpluta.base.editor.viewmodel.map.GameMapVM
import javafx.beans.property.IntegerProperty
import javafx.scene.canvas.GraphicsContext
import javafx.scene.input.MouseButton
import javafx.scene.input.MouseEvent
class MapPainter(
private val map: GameMapVM,
private val brushVM: BrushVM,
private val selectedLayer: IntegerProperty,
private val paintingCallback: (MapPaintingTrace) -> Unit
private val map: GameMapVM,
private val brushVM: BrushVM,
private val selectedLayer: IntegerProperty,
private val paintingCallback: (MapPaintingTrace) -> Unit
) : Renderable, MapMouseEventHandler {
private val tileWidth = map.tileSet.tileWidth.toDouble()
private val tileHeight = map.tileSet.tileHeight.toDouble()
private val tileWidth = map.tileSet.tileWidth.toDouble()
private val tileHeight = map.tileSet.tileHeight.toDouble()
private var mouseRow = -1
private var mouseColumn = -1
private var mouseRow = -1
private var mouseColumn = -1
private var currentTrace: MapPaintingTrace? = null
private var currentTrace: MapPaintingTrace? = null
override fun render(gc: GraphicsContext) {
val alpha = gc.globalAlpha
gc.globalAlpha = 0.4
override fun render(gc: GraphicsContext) {
val alpha = gc.globalAlpha
gc.globalAlpha = 0.4
brushVM.forEach { row, column, tile -> renderTile(gc, tile, column, row) }
brushVM.forEach { row, column, tile -> renderTile(gc, tile, column, row) }
gc.globalAlpha = alpha
gc.globalAlpha = alpha
}
}
private fun renderTile(gc: GraphicsContext, tile: Tile, column: Int, row: Int) {
gc.drawImage(
tile.image,
tileWidth * (mouseColumn - brushVM.centerColumn + column),
tileHeight * (mouseRow - brushVM.centerRow + row)
)
}
private fun renderTile(gc: GraphicsContext, tile: Tile, column: Int, row: Int) {
gc.drawImage(
tile.image,
tileWidth * (mouseColumn - brushVM.centerColumn + column),
tileHeight * (mouseRow - brushVM.centerRow + row)
)
}
override fun handleMouseInput(event: MapMouseEvent) {
mouseRow = event.row
mouseColumn = event.column
override fun handleMouseInput(event: MapMouseEvent) {
mouseRow = event.row
mouseColumn = event.column
when (event.type) {
MouseEvent.MOUSE_PRESSED -> beginTrace(event)
MouseEvent.MOUSE_DRAGGED -> proceedTrace(event)
MouseEvent.MOUSE_RELEASED -> commitTrace(event)
}
}
when (event.type) {
MouseEvent.MOUSE_PRESSED -> beginTrace(event)
MouseEvent.MOUSE_DRAGGED -> proceedTrace(event)
MouseEvent.MOUSE_RELEASED -> commitTrace(event)
}
}
private fun beginTrace(event: MapMouseEvent) {
if (event.button == MouseButton.PRIMARY) {
currentTrace = MapPaintingTrace(map, "Paint trace").apply {
brushVM.forEach { row, column, tile ->
paint(
selectedLayer.value,
mouseRow - brushVM.centerRow + row,
mouseColumn - brushVM.centerColumn + column,
tile
)
}
private fun beginTrace(event: MapMouseEvent) {
if (event.button == MouseButton.PRIMARY) {
currentTrace = MapPaintingTrace(map, "Paint trace").apply {
brushVM.forEach { row, column, tile ->
paint(
selectedLayer.value,
mouseRow - brushVM.centerRow + row,
mouseColumn - brushVM.centerColumn + column,
tile
)
}
}
}
}
}
}
private fun proceedTrace(event: MapMouseEvent) {
if (event.button == MouseButton.PRIMARY) {
currentTrace?.apply {
brushVM.forEach { row, column, tile ->
paint(
selectedLayer.value,
mouseRow - brushVM.centerRow + row,
mouseColumn - brushVM.centerColumn + column,
tile
)
}
private fun proceedTrace(event: MapMouseEvent) {
if (event.button == MouseButton.PRIMARY) {
currentTrace?.apply {
brushVM.forEach { row, column, tile ->
paint(
selectedLayer.value,
mouseRow - brushVM.centerRow + row,
mouseColumn - brushVM.centerColumn + column,
tile
)
}
}
}
}
}
}
private fun commitTrace(event: MapMouseEvent) {
if (event.button == MouseButton.PRIMARY) {
currentTrace?.let {
paintingCallback(it)
currentTrace = null
}
}
}
private fun commitTrace(event: MapMouseEvent) {
if (event.button == MouseButton.PRIMARY) {
currentTrace?.let {
paintingCallback(it)
currentTrace = null
}
}
}
}

View File

@@ -7,50 +7,50 @@ import com.bartlomiejpluta.base.editor.viewmodel.map.GameMapVM
data class MapPaintingTrace(val map: GameMapVM, override val commandName: String) : Undoable {
private val trace = mutableListOf<Element>()
private val trace = mutableListOf<Element>()
fun paint(layerIndex: Int, row: Int, column: Int, tile: Tile?) {
if (row >= map.rows || column >= map.columns || row < 0 || column < 0 || layerIndex < 0) {
return
}
fun paint(layerIndex: Int, row: Int, column: Int, tile: Tile?) {
if (row >= map.rows || column >= map.columns || row < 0 || column < 0 || layerIndex < 0) {
return
}
val layer = (map.layers[layerIndex] as TileLayer).layer
val formerTile = layer[row][column]
val layer = (map.layers[layerIndex] as TileLayer).layer
val formerTile = layer[row][column]
if (trace.isEmpty()) {
trace += Element(layerIndex, row, column, formerTile, tile)
layer[row][column] = tile
return
}
if (trace.isEmpty()) {
trace += Element(layerIndex, row, column, formerTile, tile)
layer[row][column] = tile
return
}
val tileAlreadyPainted =
trace.find { it.layerIndex == layerIndex && it.row == row && it.column == column } != null
val tileAlreadyPainted =
trace.find { it.layerIndex == layerIndex && it.row == row && it.column == column } != null
if (!tileAlreadyPainted) {
trace += Element(layerIndex, row, column, formerTile, tile)
layer[row][column] = tile
}
}
if (!tileAlreadyPainted) {
trace += Element(layerIndex, row, column, formerTile, tile)
layer[row][column] = tile
}
}
override fun undo() {
trace.forEach {
(map.layers[it.layerIndex] as TileLayer).layer[it.row][it.column] = it.formerTile
}
}
override fun undo() {
trace.forEach {
(map.layers[it.layerIndex] as TileLayer).layer[it.row][it.column] = it.formerTile
}
}
override fun redo() {
trace.forEach {
(map.layers[it.layerIndex] as TileLayer).layer[it.row][it.column] = it.tile
}
}
override fun redo() {
trace.forEach {
(map.layers[it.layerIndex] as TileLayer).layer[it.row][it.column] = it.tile
}
}
companion object {
private data class Element(
val layerIndex: Int,
val row: Int,
val column: Int,
val formerTile: Tile?,
val tile: Tile?
)
}
companion object {
private data class Element(
val layerIndex: Int,
val row: Int,
val column: Int,
val formerTile: Tile?,
val tile: Tile?
)
}
}

View File

@@ -11,60 +11,65 @@ import javafx.scene.input.MouseEvent
import javafx.scene.paint.Color
class TileSetCanvas(private val tileSet: TileSet, brushVM: BrushVM) : Renderable, MapMouseEventHandler {
private val tiles = tileSet.tiles
private var selection = TileSetSelection(tileSet, brushVM)
private val tiles = tileSet.tiles
private var selection = TileSetSelection(tileSet, brushVM)
private var mouseRow = -1
private var mouseColumn = -1
private var mouseRow = -1
private var mouseColumn = -1
override fun render(gc: GraphicsContext) {
gc.clearRect(0.0, 0.0, gc.canvas.width, gc.canvas.height);
override fun render(gc: GraphicsContext) {
gc.clearRect(0.0, 0.0, gc.canvas.width, gc.canvas.height)
renderTiles(gc)
selection.render(gc)
}
renderTiles(gc)
selection.render(gc)
}
private fun renderTiles(gc: GraphicsContext) {
for ((row, columns) in tiles.withIndex()) {
for ((column, tile) in columns.withIndex()) {
gc.fill = if((row+column) % 2 == 0) BACKGROUND_COLOR1 else BACKGROUND_COLOR2
gc.fillRect(column * tile.image.width, row * tile.image.height, tileSet.tileWidth.toDouble(), tileSet.tileHeight.toDouble())
gc.drawImage(tile.image, column * tile.image.width, row * tile.image.height)
}
}
}
private fun renderTiles(gc: GraphicsContext) {
for ((row, columns) in tiles.withIndex()) {
for ((column, tile) in columns.withIndex()) {
gc.fill = if ((row + column) % 2 == 0) BACKGROUND_COLOR1 else BACKGROUND_COLOR2
gc.fillRect(
column * tile.image.width,
row * tile.image.height,
tileSet.tileWidth.toDouble(),
tileSet.tileHeight.toDouble()
)
gc.drawImage(tile.image, column * tile.image.width, row * tile.image.height)
}
}
}
override fun handleMouseInput(event: MapMouseEvent) {
mouseRow = event.row
mouseColumn = event.column
override fun handleMouseInput(event: MapMouseEvent) {
mouseRow = event.row
mouseColumn = event.column
when (event.type) {
MouseEvent.MOUSE_PRESSED -> beginSelection(event)
MouseEvent.MOUSE_DRAGGED -> proceedSelection(event)
MouseEvent.MOUSE_RELEASED -> finishSelection(event)
}
}
when (event.type) {
MouseEvent.MOUSE_PRESSED -> beginSelection(event)
MouseEvent.MOUSE_DRAGGED -> proceedSelection(event)
MouseEvent.MOUSE_RELEASED -> finishSelection(event)
}
}
private fun beginSelection(event: MapMouseEvent) {
if(event.button == MouseButton.PRIMARY) {
selection.begin(event.row.toDouble(), event.column.toDouble())
}
}
private fun beginSelection(event: MapMouseEvent) {
if (event.button == MouseButton.PRIMARY) {
selection.begin(event.row.toDouble(), event.column.toDouble())
}
}
private fun proceedSelection(event: MapMouseEvent) {
if(event.button == MouseButton.PRIMARY) {
selection.proceed(event.row.toDouble(), event.column.toDouble())
}
}
private fun proceedSelection(event: MapMouseEvent) {
if (event.button == MouseButton.PRIMARY) {
selection.proceed(event.row.toDouble(), event.column.toDouble())
}
}
private fun finishSelection(event: MapMouseEvent) {
if(event.button == MouseButton.PRIMARY) {
selection.finish(event.row.toDouble(), event.column.toDouble())
}
}
private fun finishSelection(event: MapMouseEvent) {
if (event.button == MouseButton.PRIMARY) {
selection.finish(event.row.toDouble(), event.column.toDouble())
}
}
companion object {
private val BACKGROUND_COLOR1 = Color.color(1.0, 1.0, 1.0, 1.0)
private val BACKGROUND_COLOR2 = Color.color(0.95, 0.95, 0.95, 0.95)
}
companion object {
private val BACKGROUND_COLOR1 = Color.color(1.0, 1.0, 1.0, 1.0)
private val BACKGROUND_COLOR2 = Color.color(0.95, 0.95, 0.95, 0.95)
}
}

View File

@@ -12,75 +12,75 @@ import kotlin.math.min
class TileSetSelection(
private val tileSet: TileSet,
private val brushVM: BrushVM
private val tileSet: TileSet,
private val brushVM: BrushVM
) : Renderable {
private val tileWidth = tileSet.tileWidth.toDouble()
private val tileHeight = tileSet.tileHeight.toDouble()
private val tileWidth = tileSet.tileWidth.toDouble()
private val tileHeight = tileSet.tileHeight.toDouble()
private var startRow = 0.0
private var startColumn = 0.0
private var offsetRow = 0.0
private var offsetColumn = 0.0
private var x = 0.0
private var y = 0.0
private var width = tileWidth
private var height = tileHeight
private var startRow = 0.0
private var startColumn = 0.0
private var offsetRow = 0.0
private var offsetColumn = 0.0
private var x = 0.0
private var y = 0.0
private var width = tileWidth
private var height = tileHeight
fun begin(row: Double, column: Double) {
startRow = row
offsetRow = 0.0
startColumn = column
offsetColumn = 0.0
fun begin(row: Double, column: Double) {
startRow = row
offsetRow = 0.0
startColumn = column
offsetColumn = 0.0
updateRect(row, column)
}
updateRect(row, column)
}
private fun updateRect(row: Double, column: Double) {
x = min(column, startColumn) * tileWidth
y = min(row, startRow) * tileHeight
width = (offsetColumn + 1) * tileWidth
height = (offsetRow + 1) * tileHeight
}
private fun updateRect(row: Double, column: Double) {
x = min(column, startColumn) * tileWidth
y = min(row, startRow) * tileHeight
width = (offsetColumn + 1) * tileWidth
height = (offsetRow + 1) * tileHeight
}
fun proceed(row: Double, column: Double) {
offsetRow = abs(row - startRow)
offsetColumn = abs(column - startColumn)
fun proceed(row: Double, column: Double) {
offsetRow = abs(row - startRow)
offsetColumn = abs(column - startColumn)
updateRect(row, column)
}
updateRect(row, column)
}
fun finish(row: Double, column: Double) {
proceed(row, column)
fun finish(row: Double, column: Double) {
proceed(row, column)
startRow = min(row, startRow)
startColumn = min(column, startColumn)
startRow = min(row, startRow)
startColumn = min(column, startColumn)
val firstRow = startRow.toInt()
val firstColumn = startColumn.toInt()
val rows = offsetRow.toInt() + 1
val columns = offsetColumn.toInt() + 1
val firstRow = startRow.toInt()
val firstColumn = startColumn.toInt()
val rows = offsetRow.toInt() + 1
val columns = offsetColumn.toInt() + 1
var brushArray = Array<Array<Tile>>(rows) { rowIndex ->
Array<Tile>(columns) { columnIndex ->
tileSet.getTile(firstRow + rowIndex, firstColumn + columnIndex)
}
}
var brushArray = Array<Array<Tile>>(rows) { rowIndex ->
Array<Tile>(columns) { columnIndex ->
tileSet.getTile(firstRow + rowIndex, firstColumn + columnIndex)
}
}
brushVM.item = Brush(brushArray)
}
brushVM.item = Brush(brushArray)
}
override fun render(gc: GraphicsContext) {
gc.fill = SELECTION_FILL_COLOR
gc.fillRect(x, y, width, height)
override fun render(gc: GraphicsContext) {
gc.fill = SELECTION_FILL_COLOR
gc.fillRect(x, y, width, height)
gc.stroke = SELECTION_STROKE_COLOR
gc.strokeRect(x, y, width, height)
}
gc.stroke = SELECTION_STROKE_COLOR
gc.strokeRect(x, y, width, height)
}
companion object {
private val SELECTION_FILL_COLOR = Color.color(0.0, 0.7, 1.0, 0.4)
private val SELECTION_STROKE_COLOR = Color.color(0.0, 0.7, 1.0, 1.0)
}
companion object {
private val SELECTION_FILL_COLOR = Color.color(0.0, 0.7, 1.0, 0.4)
private val SELECTION_STROKE_COLOR = Color.color(0.0, 0.7, 1.0, 1.0)
}
}

View File

@@ -3,5 +3,5 @@ package com.bartlomiejpluta.base.editor.render.model
import javafx.scene.canvas.GraphicsContext
interface Renderable {
fun render(gc: GraphicsContext)
fun render(gc: GraphicsContext)
}

View File

@@ -4,41 +4,46 @@ import com.bartlomiejpluta.base.editor.render.canvas.input.MapMouseEvent
import com.bartlomiejpluta.base.editor.render.canvas.map.MapCanvas
import com.bartlomiejpluta.base.editor.render.canvas.map.MapPainter
import com.bartlomiejpluta.base.editor.render.canvas.map.MapPaintingTrace
import com.bartlomiejpluta.base.editor.viewmodel.map.GameMapVM
import com.bartlomiejpluta.base.editor.viewmodel.map.BrushVM
import com.bartlomiejpluta.base.editor.viewmodel.map.GameMapVM
import javafx.beans.property.IntegerProperty
import javafx.event.EventHandler
import javafx.scene.canvas.Canvas
import javafx.scene.input.MouseEvent
class MapPane(map: GameMapVM, brushVM: BrushVM, selectedLayer: IntegerProperty, paintingCallback: (MapPaintingTrace) -> Unit) : Canvas(), EventHandler<MouseEvent> {
private var tileSet = map.tileSet
private val painter = MapPainter(map, brushVM, selectedLayer, paintingCallback)
private val mapCanvas = MapCanvas(map, painter)
class MapPane(
map: GameMapVM,
brushVM: BrushVM,
selectedLayer: IntegerProperty,
paintingCallback: (MapPaintingTrace) -> Unit
) : Canvas(), EventHandler<MouseEvent> {
private var tileSet = map.tileSet
private val painter = MapPainter(map, brushVM, selectedLayer, paintingCallback)
private val mapCanvas = MapCanvas(map, painter)
init {
onMouseMoved = this
onMouseDragged = this
onMousePressed = this
onMouseReleased = this
init {
onMouseMoved = this
onMouseDragged = this
onMousePressed = this
onMouseReleased = this
tileSet = map.tileSet
width = map.width.toDouble()
height = map.height.toDouble()
render()
}
tileSet = map.tileSet
width = map.width.toDouble()
height = map.height.toDouble()
render()
}
fun render() {
mapCanvas.render(graphicsContext2D)
}
fun render() {
mapCanvas.render(graphicsContext2D)
}
override fun handle(event: MouseEvent?) {
if (event != null) {
painter.handleMouseInput(MapMouseEvent.of(event, tileSet))
}
override fun handle(event: MouseEvent?) {
if (event != null) {
painter.handleMouseInput(MapMouseEvent.of(event, tileSet))
}
mapCanvas.render(graphicsContext2D)
}
mapCanvas.render(graphicsContext2D)
}
}

View File

@@ -9,29 +9,29 @@ import javafx.scene.canvas.Canvas
import javafx.scene.input.MouseEvent
class TileSetPane(private val tileSet: TileSet, brushVM: BrushVM) : Canvas(), EventHandler<MouseEvent> {
private val tileSetCanvas = TileSetCanvas(tileSet, brushVM)
private val tileSetCanvas = TileSetCanvas(tileSet, brushVM)
init {
onMouseMoved = this
onMouseDragged = this
onMousePressed = this
onMouseReleased = this
init {
onMouseMoved = this
onMouseDragged = this
onMousePressed = this
onMouseReleased = this
width = tileSet.width.toDouble()
height = tileSet.height.toDouble()
width = tileSet.width.toDouble()
height = tileSet.height.toDouble()
render()
}
render()
}
fun render() {
tileSetCanvas.render(graphicsContext2D)
}
fun render() {
tileSetCanvas.render(graphicsContext2D)
}
override fun handle(event: MouseEvent?) {
if (event != null) {
tileSetCanvas.handleMouseInput(MapMouseEvent.of(event, tileSet))
}
override fun handle(event: MouseEvent?) {
if (event != null) {
tileSetCanvas.handleMouseInput(MapMouseEvent.of(event, tileSet))
}
tileSetCanvas.render(graphicsContext2D)
}
tileSetCanvas.render(graphicsContext2D)
}
}

View File

@@ -6,8 +6,8 @@ import com.bartlomiejpluta.base.editor.model.map.layer.Layer
import com.bartlomiejpluta.base.editor.model.map.map.GameMap
import com.bartlomiejpluta.base.editor.view.component.map.MapPane
import com.bartlomiejpluta.base.editor.view.component.tileset.TileSetPane
import com.bartlomiejpluta.base.editor.viewmodel.map.GameMapVM
import com.bartlomiejpluta.base.editor.viewmodel.map.BrushVM
import com.bartlomiejpluta.base.editor.viewmodel.map.GameMapVM
import javafx.beans.property.SimpleDoubleProperty
import javafx.beans.property.SimpleIntegerProperty
import javafx.scene.control.TableView
@@ -19,114 +19,117 @@ import tornadofx.*
class MapFragment : Fragment() {
private val undoRedoService: UndoRedoService by di()
private val undoRedoService: UndoRedoService by di()
val map: GameMap by param()
val map: GameMap by param()
private val brushVM = find<BrushVM>().apply { item = map.tileSet.baseBrush }
private val mapVM = find<GameMapVM>().apply { item = map }
private val brushVM = find<BrushVM>().apply { item = map.tileSet.baseBrush }
private val mapVM = find<GameMapVM>().apply { item = map }
val scaleProperty = SimpleDoubleProperty(1.0)
val scaleProperty = SimpleDoubleProperty(1.0)
private val selectedLayer = SimpleIntegerProperty(0)
private val selectedLayer = SimpleIntegerProperty(0)
private val mapPane = MapPane(mapVM, brushVM, selectedLayer) { undoRedoService.push(it) }
private val tileSetPane = TileSetPane(map.tileSet, brushVM)
private var layersPane: TableView<Layer> by singleAssign()
private val mapPane = MapPane(mapVM, brushVM, selectedLayer) { undoRedoService.push(it) }
private val tileSetPane = TileSetPane(map.tileSet, brushVM)
private var layersPane: TableView<Layer> by singleAssign()
private val transformation = Scale(1.0, 1.0, 0.0, 0.0).apply {
xProperty().bind(scaleProperty)
yProperty().bind(scaleProperty)
}
private val transformation = Scale(1.0, 1.0, 0.0, 0.0).apply {
xProperty().bind(scaleProperty)
yProperty().bind(scaleProperty)
}
init {
subscribe<RedrawMapRequestEvent> { mapPane.render() }
}
init {
subscribe<RedrawMapRequestEvent> { mapPane.render() }
}
override val root = borderpane {
center = scrollpane {
prefWidth = 640.0
prefHeight = 480.0
isPannable = true
override val root = borderpane {
center = scrollpane {
prefWidth = 640.0
prefHeight = 480.0
isPannable = true
group {
// Let the ScrollPane.viewRect only pan on middle button.
addEventHandler(MouseEvent.ANY) {
if (it.button != MouseButton.MIDDLE) {
it.consume()
}
}
group {
// Let the ScrollPane.viewRect only pan on middle button.
addEventHandler(MouseEvent.ANY) {
if (it.button != MouseButton.MIDDLE) {
it.consume()
}
}
group {
this += mapPane
transforms += transformation
}
this += mapPane
transforms += transformation
}
}
}
}
right = drawer(multiselect = true) {
item("Layers", expanded = true) {
borderpane {
layersPane = tableview(mapVM.layers) {
column("Layer Name", Layer::nameProperty).makeEditable()
right = drawer(multiselect = true) {
item("Layers", expanded = true) {
borderpane {
layersPane = tableview(mapVM.layers) {
column("Layer Name", Layer::nameProperty).makeEditable()
selectedLayer.bind(selectionModel.selectedIndexProperty())
}
selectedLayer.bind(selectionModel.selectedIndexProperty())
}
center = layersPane
center = layersPane
bottom = toolbar {
button(graphic = FontIcon("fa-plus")) {
action {
mapVM.item.createTileLayer("Layer ${mapVM.layers.size+1}")
layersPane.selectionModel.select(mapVM.layers.size - 1)
}
bottom = toolbar {
button(graphic = FontIcon("fa-plus")) {
action {
mapVM.item.createTileLayer("Layer ${mapVM.layers.size + 1}")
layersPane.selectionModel.select(mapVM.layers.size - 1)
}
}
button(graphic = FontIcon("fa-chevron-up")) {
enableWhen(selectedLayer.greaterThan(0))
action {
val newIndex = selectedLayer.value - 1
mapVM.layers.swap(selectedLayer.value, newIndex)
layersPane.selectionModel.select(newIndex)
fire(RedrawMapRequestEvent)
}
}
button(graphic = FontIcon("fa-chevron-down")) {
enableWhen(
selectedLayer.lessThan(mapVM.layers.sizeProperty().minus(1))
.and(selectedLayer.greaterThanOrEqualTo(0))
)
action {
val newIndex = selectedLayer.value + 1
mapVM.layers.swap(selectedLayer.value, newIndex)
layersPane.selectionModel.select(newIndex)
fire(RedrawMapRequestEvent)
}
}
button(graphic = FontIcon("fa-trash")) {
enableWhen(selectedLayer.greaterThanOrEqualTo(0))
action {
var index = selectedLayer.value
mapVM.layers.removeAt(index)
if (--index >= 0) {
layersPane.selectionModel.select(index)
}
button(graphic = FontIcon("fa-chevron-up")) {
enableWhen(selectedLayer.greaterThan(0))
action {
val newIndex = selectedLayer.value-1
mapVM.layers.swap(selectedLayer.value, newIndex)
layersPane.selectionModel.select(newIndex)
fire(RedrawMapRequestEvent)
}
}
button(graphic = FontIcon("fa-chevron-down")) {
enableWhen(selectedLayer.lessThan(mapVM.layers.sizeProperty().minus(1)).and(selectedLayer.greaterThanOrEqualTo(0)))
action {
val newIndex = selectedLayer.value+1
mapVM.layers.swap(selectedLayer.value, newIndex)
layersPane.selectionModel.select(newIndex)
fire(RedrawMapRequestEvent)
}
}
button(graphic = FontIcon("fa-trash")) {
enableWhen(selectedLayer.greaterThanOrEqualTo(0))
action {
var index = selectedLayer.value
mapVM.layers.removeAt(index)
if(--index >= 0) {
layersPane.selectionModel.select(index)
}
fire(RedrawMapRequestEvent)
}
}
}
}
fire(RedrawMapRequestEvent)
}
}
}
}
}
item("Tile Set", expanded = true) {
scrollpane {
maxHeightProperty().bind(this@item.heightProperty())
this += tileSetPane
}
item("Tile Set", expanded = true) {
scrollpane {
maxHeightProperty().bind(this@item.heightProperty())
this += tileSetPane
}
}
}
}
}
}
}

View File

@@ -10,61 +10,61 @@ import tornadofx.*
class MainView : View() {
private val undoRedoService: UndoRedoService by di()
private val mapController: MapController by di()
private val tabPane = TabPane()
private val undoRedoService: UndoRedoService by di()
private val mapController: MapController by di()
private val tabPane = TabPane()
private val mapScale = SimpleDoubleProperty(1.0)
private val mapScale = SimpleDoubleProperty(1.0)
override val root = borderpane {
top = hbox {
button("Map 1") {
action {
val map = mapController.getMap(1)
tabPane += find<MapFragment>(Scope(), MapFragment::map to map).apply {
title = "Map 1"
scaleProperty.bind(mapScale)
}
}
override val root = borderpane {
top = hbox {
button("Map 1") {
action {
val map = mapController.getMap(1)
tabPane += find<MapFragment>(Scope(), MapFragment::map to map).apply {
title = "Map 1"
scaleProperty.bind(mapScale)
}
}
}
button("Map 2") {
action {
val map = mapController.getMap(2)
tabPane += find<MapFragment>(Scope(), MapFragment::map to map).apply {
title = "Map 2"
scaleProperty.bind(mapScale)
}
}
button("Map 2") {
action {
val map = mapController.getMap(2)
tabPane += find<MapFragment>(Scope(), MapFragment::map to map).apply {
title = "Map 2"
scaleProperty.bind(mapScale)
}
}
}
button("+") {
action {
mapScale.value += 0.1
}
button("+") {
action {
mapScale.value += 0.1
}
}
button("-") {
action {
mapScale.value -= 0.1
}
button("-") {
action {
mapScale.value -= 0.1
}
}
button("Undo") {
action {
undoRedoService.undo()
fire(RedrawMapRequestEvent)
}
button("Undo") {
action {
undoRedoService.undo()
fire(RedrawMapRequestEvent)
}
}
button("Redo") {
action {
undoRedoService.redo()
fire(RedrawMapRequestEvent)
}
button("Redo") {
action {
undoRedoService.redo()
fire(RedrawMapRequestEvent)
}
}
}
}
center = tabPane
}
center = tabPane
}
}

View File

@@ -2,22 +2,23 @@ package com.bartlomiejpluta.base.editor.viewmodel.map
import com.bartlomiejpluta.base.editor.model.map.brush.Brush
import com.bartlomiejpluta.base.editor.model.tileset.Tile
import tornadofx.*
import tornadofx.ItemViewModel
import tornadofx.getValue
class BrushVM : ItemViewModel<Brush>(Brush(arrayOf(arrayOf()))) {
val brush = bind(Brush::brush)
val brush = bind(Brush::brush)
val rowsProperty = bind(Brush::rowsProperty)
val rows by rowsProperty
val rowsProperty = bind(Brush::rowsProperty)
val rows by rowsProperty
val columnsProperty = bind(Brush::columnsProperty)
val columns by columnsProperty
val columnsProperty = bind(Brush::columnsProperty)
val columns by columnsProperty
val centerRowProperty = bind(Brush::centerRowProperty)
val centerRow by centerRowProperty
val centerRowProperty = bind(Brush::centerRowProperty)
val centerRow by centerRowProperty
val centerColumnProperty = bind(Brush::centerColumnProperty)
val centerColumn by centerColumnProperty
val centerColumnProperty = bind(Brush::centerColumnProperty)
val centerColumn by centerColumnProperty
fun forEach(consumer: (row: Int, column: Int, tile: Tile) -> Unit) = item.forEach(consumer)
fun forEach(consumer: (row: Int, column: Int, tile: Tile) -> Unit) = item.forEach(consumer)
}

View File

@@ -3,25 +3,26 @@ package com.bartlomiejpluta.base.editor.viewmodel.map
import com.bartlomiejpluta.base.editor.model.map.layer.Layer
import com.bartlomiejpluta.base.editor.model.map.map.GameMap
import javafx.beans.property.SimpleListProperty
import tornadofx.*
import tornadofx.ItemViewModel
import tornadofx.getValue
class GameMapVM : ItemViewModel<GameMap>() {
val layers: SimpleListProperty<Layer> = bind(GameMap::layers)
val layers: SimpleListProperty<Layer> = bind(GameMap::layers)
val tileSetProperty = bind(GameMap::tileSet)
val tileSet by tileSetProperty
val tileSetProperty = bind(GameMap::tileSet)
val tileSet by tileSetProperty
val rowsProperty = bind(GameMap::rows)
val rows by rowsProperty
val rowsProperty = bind(GameMap::rows)
val rows by rowsProperty
val columnsProperty = bind(GameMap::columns)
val columns by columnsProperty
val columnsProperty = bind(GameMap::columns)
val columns by columnsProperty
val widthProperty = bind(GameMap::width)
val width by widthProperty
val widthProperty = bind(GameMap::width)
val width by widthProperty
val heightProperty = bind(GameMap::height)
val height by heightProperty
val heightProperty = bind(GameMap::height)
val height by heightProperty
}