Improve :engine and :game modules Gradle build scripts
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@@ -7,9 +7,9 @@
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*/
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plugins {
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id 'java-library'
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id 'org.springframework.boot' version "$springBootVersion"
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id 'io.spring.dependency-management' version "$springDependencyManagementVersion"
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id 'java'
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}
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import org.gradle.internal.os.OperatingSystem
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@@ -41,22 +41,22 @@ repositories {
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jcenter()
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}
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bootJar {
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enabled = false
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}
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bootJar {
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enabled = false
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}
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jar {
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enabled = true
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}
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jar {
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enabled = true
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}
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dependencies {
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implementation platform("org.lwjgl:lwjgl-bom:$lwjglVersion")
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api platform("org.lwjgl:lwjgl-bom:$lwjglVersion")
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// LWJGL
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api "org.lwjgl:lwjgl-glfw"
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implementation "org.lwjgl:lwjgl"
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implementation "org.lwjgl:lwjgl-assimp"
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implementation "org.lwjgl:lwjgl-bgfx"
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implementation "org.lwjgl:lwjgl-glfw"
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implementation "org.lwjgl:lwjgl-nanovg"
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implementation "org.lwjgl:lwjgl-nuklear"
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implementation "org.lwjgl:lwjgl-openal"
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@@ -75,16 +75,11 @@ dependencies {
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runtimeOnly "org.lwjgl:lwjgl-stb::$lwjglNatives"
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// Spring
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implementation 'org.springframework.boot:spring-boot-starter'
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implementation 'org.springframework.boot:spring-boot-starter-aop'
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api 'org.springframework.boot:spring-boot-starter'
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api 'org.springframework.boot:spring-boot-starter-aop'
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compileOnly 'org.projectlombok:lombok'
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annotationProcessor 'org.projectlombok:lombok'
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testImplementation 'org.springframework.boot:spring-boot-starter-test'
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// Use JUnit test framework.
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testImplementation 'junit:junit:4.13'
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// This dependency is used by the application.
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implementation "com.google.guava:guava:${guavaVersion}"
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implementation "org.joml:joml:${jomlVersion}"
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api "org.joml:joml:${jomlVersion}"
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}
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