Add ObjectLayer and GameMap parameters to MapInitializer
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@@ -98,7 +98,7 @@ public class DefaultMapManager implements MapManager {
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var className = format("%s.MapInitializer_%s$$Layer%d", packageName, purifiedUid, layerIndex);
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var initializerClass = classLoader.<MapInitializer>loadClass(className);
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var initializer = initializerClass.getConstructor().newInstance();
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initializer.run(context, handler);
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initializer.run(context, handler, map, (ObjectLayer) layer);
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}
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}
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}
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