Add ObjectLayer and GameMap parameters to MapInitializer
This commit is contained in:
@@ -2,7 +2,9 @@ package com.bartlomiejpluta.base.internal.map;
|
||||
|
||||
import com.bartlomiejpluta.base.api.context.Context;
|
||||
import com.bartlomiejpluta.base.api.map.handler.MapHandler;
|
||||
import com.bartlomiejpluta.base.api.map.layer.object.ObjectLayer;
|
||||
import com.bartlomiejpluta.base.api.map.model.GameMap;
|
||||
|
||||
public interface MapInitializer {
|
||||
void run(final Context context, final MapHandler handler);
|
||||
void run(final Context context, final MapHandler handler, final GameMap map, final ObjectLayer layer);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user