Refactor :api structure

Refactored API structure to following packages:

* `api` - contains essential API classes
* `lib` - contains ready-to-use snippets implemented on `api`
* `util` - contains utility classes
* `internal` - contains internal classes that are not supposed to be used by user
This commit is contained in:
2021-03-22 15:42:24 +01:00
parent b91c67100e
commit 94a9e316b6
163 changed files with 642 additions and 642 deletions

View File

@@ -3,10 +3,10 @@ package ${package};
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import com.bartlomiejpluta.base.api.game.context.Context;
import com.bartlomiejpluta.base.api.game.input.Input;
import com.bartlomiejpluta.base.api.game.screen.Screen;
import com.bartlomiejpluta.base.api.game.runner.GameRunner;
import com.bartlomiejpluta.base.api.context.Context;
import com.bartlomiejpluta.base.api.input.Input;
import com.bartlomiejpluta.base.api.screen.Screen;
import com.bartlomiejpluta.base.api.runner.GameRunner;
public class ${className} implements GameRunner {
private static final Logger log = LoggerFactory.getLogger(${className}.class);

View File

@@ -1,10 +1,10 @@
package ${package};
import com.bartlomiejpluta.base.api.game.context.Context;
import com.bartlomiejpluta.base.api.game.input.Input;
import com.bartlomiejpluta.base.api.game.map.model.GameMap;
import com.bartlomiejpluta.base.api.game.map.handler.MapHandler;
import com.bartlomiejpluta.base.api.game.screen.Screen;
import com.bartlomiejpluta.base.api.context.Context;
import com.bartlomiejpluta.base.api.input.Input;
import com.bartlomiejpluta.base.api.map.model.GameMap;
import com.bartlomiejpluta.base.api.map.handler.MapHandler;
import com.bartlomiejpluta.base.api.screen.Screen;
public class ${className} implements MapHandler {