Refactor :api structure
Refactored API structure to following packages: * `api` - contains essential API classes * `lib` - contains ready-to-use snippets implemented on `api` * `util` - contains utility classes * `internal` - contains internal classes that are not supposed to be used by user
This commit is contained in:
@@ -3,10 +3,10 @@ package ${package};
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
import com.bartlomiejpluta.base.api.game.context.Context;
|
||||
import com.bartlomiejpluta.base.api.game.input.Input;
|
||||
import com.bartlomiejpluta.base.api.game.screen.Screen;
|
||||
import com.bartlomiejpluta.base.api.game.runner.GameRunner;
|
||||
import com.bartlomiejpluta.base.api.context.Context;
|
||||
import com.bartlomiejpluta.base.api.input.Input;
|
||||
import com.bartlomiejpluta.base.api.screen.Screen;
|
||||
import com.bartlomiejpluta.base.api.runner.GameRunner;
|
||||
|
||||
public class ${className} implements GameRunner {
|
||||
private static final Logger log = LoggerFactory.getLogger(${className}.class);
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package ${package};
|
||||
|
||||
import com.bartlomiejpluta.base.api.game.context.Context;
|
||||
import com.bartlomiejpluta.base.api.game.input.Input;
|
||||
import com.bartlomiejpluta.base.api.game.map.model.GameMap;
|
||||
import com.bartlomiejpluta.base.api.game.map.handler.MapHandler;
|
||||
import com.bartlomiejpluta.base.api.game.screen.Screen;
|
||||
import com.bartlomiejpluta.base.api.context.Context;
|
||||
import com.bartlomiejpluta.base.api.input.Input;
|
||||
import com.bartlomiejpluta.base.api.map.model.GameMap;
|
||||
import com.bartlomiejpluta.base.api.map.handler.MapHandler;
|
||||
import com.bartlomiejpluta.base.api.screen.Screen;
|
||||
|
||||
public class ${className} implements MapHandler {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user