Make EntityManager shares common Mesh 1x1 between all entities, which in turn scale it to theirs dimensions | add support for dynamic replacing entity sets

This commit is contained in:
2021-03-22 23:59:40 +01:00
parent 8717a3e582
commit 921463fc14
8 changed files with 97 additions and 17 deletions

View File

@@ -30,4 +30,6 @@ public interface Entity extends Placeable, Movable, Renderable, Updatable {
boolean isBlocking(); boolean isBlocking();
void setBlocking(boolean blocking); void setBlocking(boolean blocking);
void changeEntitySet(String entitySetUid);
} }

View File

@@ -209,6 +209,11 @@ public abstract class EntityDelegate implements Entity {
entity.setBlocking(blocking); entity.setBlocking(blocking);
} }
@Override
public void changeEntitySet(String entitySetUid) {
entity.changeEntitySet(entitySetUid);
}
@Override @Override
public void update(float dt) { public void update(float dt) {
entity.update(dt); entity.update(dt);

View File

@@ -0,0 +1,5 @@
package com.bartlomiejpluta.base.engine.common.init;
public interface Initianizable {
void init();
}

View File

@@ -2,6 +2,7 @@ package com.bartlomiejpluta.base.engine.core.engine;
import com.bartlomiejpluta.base.api.context.Context; import com.bartlomiejpluta.base.api.context.Context;
import com.bartlomiejpluta.base.api.screen.Screen; import com.bartlomiejpluta.base.api.screen.Screen;
import com.bartlomiejpluta.base.engine.common.init.Initianizable;
import com.bartlomiejpluta.base.engine.gc.OffHeapGarbageCollector; import com.bartlomiejpluta.base.engine.gc.OffHeapGarbageCollector;
import com.bartlomiejpluta.base.engine.logic.GameLogic; import com.bartlomiejpluta.base.engine.logic.GameLogic;
import com.bartlomiejpluta.base.engine.thread.ThreadManager; import com.bartlomiejpluta.base.engine.thread.ThreadManager;
@@ -13,6 +14,8 @@ import lombok.extern.slf4j.Slf4j;
import org.springframework.beans.factory.annotation.Autowired; import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.stereotype.Component; import org.springframework.stereotype.Component;
import java.util.List;
@Slf4j @Slf4j
@Component @Component
@RequiredArgsConstructor(onConstructor = @__(@Autowired)) @RequiredArgsConstructor(onConstructor = @__(@Autowired))
@@ -23,6 +26,7 @@ public class DefaultGameEngine implements GameEngine {
private final ThreadManager threadManager; private final ThreadManager threadManager;
private final GameLogic logic; private final GameLogic logic;
private final OffHeapGarbageCollector garbageCollector; private final OffHeapGarbageCollector garbageCollector;
private final List<Initianizable> initianizables;
private final ChronoMeter chrono = new ChronoMeter(); private final ChronoMeter chrono = new ChronoMeter();
@@ -51,6 +55,11 @@ public class DefaultGameEngine implements GameEngine {
log.info("Initializing game engine"); log.info("Initializing game engine");
screen.init(); screen.init();
chrono.init(); chrono.init();
initianizables.stream()
.peek(i -> log.info("Initializing {}", i.getClass().getSimpleName()))
.forEach(Initianizable::init);
logic.init(screen, context); logic.init(screen, context);
} }

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@@ -2,7 +2,6 @@ package com.bartlomiejpluta.base.engine.world.entity.manager;
import com.bartlomiejpluta.base.api.entity.Entity; import com.bartlomiejpluta.base.api.entity.Entity;
import com.bartlomiejpluta.base.api.move.Direction; import com.bartlomiejpluta.base.api.move.Direction;
import com.bartlomiejpluta.base.engine.core.gl.object.material.Material;
import com.bartlomiejpluta.base.engine.core.gl.object.mesh.Mesh; import com.bartlomiejpluta.base.engine.core.gl.object.mesh.Mesh;
import com.bartlomiejpluta.base.engine.util.mesh.MeshManager; import com.bartlomiejpluta.base.engine.util.mesh.MeshManager;
import com.bartlomiejpluta.base.engine.world.entity.config.EntitySpriteConfiguration; import com.bartlomiejpluta.base.engine.world.entity.config.EntitySpriteConfiguration;
@@ -29,6 +28,8 @@ public class DefaultEntityManager implements EntityManager {
private final Map<Direction, Vector2fc> spriteDefaultRows; private final Map<Direction, Vector2fc> spriteDefaultRows;
private final Vector2ic entitySpriteDimension; private final Vector2ic entitySpriteDimension;
private Mesh mesh;
@Autowired @Autowired
public DefaultEntityManager(MeshManager meshManager, EntitySetManager entitySetManager, EntitySpriteConfiguration configuration) { public DefaultEntityManager(MeshManager meshManager, EntitySetManager entitySetManager, EntitySpriteConfiguration configuration) {
this.meshManager = meshManager; this.meshManager = meshManager;
@@ -45,16 +46,13 @@ public class DefaultEntityManager implements EntityManager {
} }
@Override @Override
public Entity createEntity(String entitySetUid) { public void init() {
var material = entitySetManager.loadObject(entitySetUid); mesh = meshManager.createQuad(1, 1, 0.5f, 1);
return new DefaultEntity(buildMesh(material), material, spriteDirectionRows, spriteDefaultRows);
} }
private Mesh buildMesh(Material material) { @Override
var texture = material.getTexture(); public Entity createEntity(String entitySetUid) {
var spriteWidth = texture.getWidth() / (float) entitySpriteDimension.x(); return new DefaultEntity(mesh, entitySetManager, spriteDirectionRows, spriteDefaultRows, entitySetUid);
var spriteHeight = texture.getHeight() / (float) entitySpriteDimension.y();
return meshManager.createQuad(spriteWidth, spriteHeight, spriteWidth / 2, spriteHeight * 0.9f);
} }
@Override @Override

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@@ -1,8 +1,9 @@
package com.bartlomiejpluta.base.engine.world.entity.manager; package com.bartlomiejpluta.base.engine.world.entity.manager;
import com.bartlomiejpluta.base.api.entity.Entity; import com.bartlomiejpluta.base.api.entity.Entity;
import com.bartlomiejpluta.base.engine.common.init.Initianizable;
import com.bartlomiejpluta.base.internal.gc.Cleanable; import com.bartlomiejpluta.base.internal.gc.Cleanable;
public interface EntityManager extends Cleanable { public interface EntityManager extends Initianizable, Cleanable {
Entity createEntity(String entitySetUid); Entity createEntity(String entitySetUid);
} }

View File

@@ -4,8 +4,8 @@ import com.bartlomiejpluta.base.api.entity.Entity;
import com.bartlomiejpluta.base.api.map.layer.object.ObjectLayer; import com.bartlomiejpluta.base.api.map.layer.object.ObjectLayer;
import com.bartlomiejpluta.base.api.move.Direction; import com.bartlomiejpluta.base.api.move.Direction;
import com.bartlomiejpluta.base.api.move.Movement; import com.bartlomiejpluta.base.api.move.Movement;
import com.bartlomiejpluta.base.engine.core.gl.object.material.Material;
import com.bartlomiejpluta.base.engine.core.gl.object.mesh.Mesh; import com.bartlomiejpluta.base.engine.core.gl.object.mesh.Mesh;
import com.bartlomiejpluta.base.engine.world.entity.manager.EntitySetManager;
import com.bartlomiejpluta.base.engine.world.movement.MovableSprite; import com.bartlomiejpluta.base.engine.world.movement.MovableSprite;
import com.bartlomiejpluta.base.util.math.MathUtil; import com.bartlomiejpluta.base.util.math.MathUtil;
import lombok.EqualsAndHashCode; import lombok.EqualsAndHashCode;
@@ -17,10 +17,15 @@ import org.joml.Vector2i;
import java.util.Map; import java.util.Map;
import static java.util.Objects.requireNonNull;
@EqualsAndHashCode(callSuper = true) @EqualsAndHashCode(callSuper = true)
public class DefaultEntity extends MovableSprite implements Entity { public class DefaultEntity extends MovableSprite implements Entity {
private final EntitySetManager entitySetManager;
private final Map<Direction, Integer> spriteDirectionRows; private final Map<Direction, Integer> spriteDirectionRows;
private final Map<Direction, Vector2fc> spriteDefaultRows; private final Map<Direction, Vector2fc> spriteDefaultRows;
private final Vector2f entityScale = new Vector2f(1, 1);
private Vector2fc entitySetSize;
private int animationSpeed = 100; private int animationSpeed = 100;
@@ -31,11 +36,22 @@ public class DefaultEntity extends MovableSprite implements Entity {
@Setter @Setter
private boolean blocking; private boolean blocking;
public DefaultEntity(Mesh mesh, Material material, Map<Direction, Integer> spriteDirectionRows, Map<Direction, Vector2fc> spriteDefaultRows) { public DefaultEntity(Mesh mesh, EntitySetManager entitySetManager, Map<Direction, Integer> spriteDirectionRows, Map<Direction, Vector2fc> spriteDefaultRows, String entitySetUid) {
super(mesh, material); super(mesh, entitySetManager.loadObject(requireNonNull(entitySetUid)));
this.entitySetManager = entitySetManager;
this.spriteDirectionRows = spriteDirectionRows; this.spriteDirectionRows = spriteDirectionRows;
this.faceDirection = Direction.DOWN; this.faceDirection = Direction.DOWN;
this.spriteDefaultRows = spriteDefaultRows; this.spriteDefaultRows = spriteDefaultRows;
this.entitySetSize = material.getTexture().getSpriteSize();
super.setScale(entitySetSize.x() * entityScale.x, entitySetSize.y() * entityScale.y);
}
@Override
public void changeEntitySet(String entitySetUid) {
this.material = entitySetManager.loadObject(requireNonNull(entitySetUid));
this.entitySetSize = material.getTexture().getSpriteSize();
super.setScale(entitySetSize.x() * entityScale.x, entitySetSize.y() * entityScale.y);
} }
@Override @Override
@@ -111,4 +127,40 @@ public class DefaultEntity extends MovableSprite implements Entity {
public void onRemove(ObjectLayer layer) { public void onRemove(ObjectLayer layer) {
// Do nothing // Do nothing
} }
@Override
public void setScaleX(float scaleX) {
this.entityScale.x = scaleX;
super.setScaleX(entitySetSize.x() * scaleX);
}
@Override
public void setScaleY(float scaleY) {
this.entityScale.y = scaleY;
super.setScaleY(entitySetSize.y() * scaleY);
}
@Override
public void setScale(float scale) {
this.entityScale.x = scale;
this.entityScale.y = scale;
super.setScale(entitySetSize.x() * scale, entitySetSize.y() * scale);
}
@Override
public void setScale(float scaleX, float scaleY) {
this.entityScale.x = scaleX;
this.entityScale.y = scaleY;
super.setScale(entitySetSize.x() * scaleX, entitySetSize.y() * scaleY);
}
@Override
public float getScaleX() {
return entityScale.x;
}
@Override
public float getScaleY() {
return entityScale.y;
}
} }

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@@ -28,6 +28,12 @@ public abstract class MovableSprite extends AnimatedSprite implements Movable, U
private Vector2f movementVector; private Vector2f movementVector;
private int framesToCrossOneTile = 1; private int framesToCrossOneTile = 1;
private enum PlacingMode {BY_POSITION, BY_COORDINATES}
;
private PlacingMode placingMode;
@Getter @Getter
private Movement movement; private Movement movement;
@@ -103,6 +109,7 @@ public abstract class MovableSprite extends AnimatedSprite implements Movable, U
coordinates.x = x; coordinates.x = x;
coordinates.y = y; coordinates.y = y;
super.setPosition((x + 0.5f) * coordinateStepSize.x + positionOffset.x, (y + 0.5f) * coordinateStepSize.y + positionOffset.y); super.setPosition((x + 0.5f) * coordinateStepSize.x + positionOffset.x, (y + 0.5f) * coordinateStepSize.y + positionOffset.y);
placingMode = PlacingMode.BY_COORDINATES;
} }
@Override @Override
@@ -110,6 +117,7 @@ public abstract class MovableSprite extends AnimatedSprite implements Movable, U
super.setPosition(x, y); super.setPosition(x, y);
coordinates.x = (int) ((x - positionOffset.x) / coordinateStepSize.x); coordinates.x = (int) ((x - positionOffset.x) / coordinateStepSize.x);
coordinates.y = (int) ((y - positionOffset.y) / coordinateStepSize.y); coordinates.y = (int) ((y - positionOffset.y) / coordinateStepSize.y);
placingMode = PlacingMode.BY_POSITION;
} }
@Override @Override
@@ -117,6 +125,7 @@ public abstract class MovableSprite extends AnimatedSprite implements Movable, U
super.setPosition(position); super.setPosition(position);
coordinates.x = (int) ((position.x() - positionOffset.x) / coordinateStepSize.x); coordinates.x = (int) ((position.x() - positionOffset.x) / coordinateStepSize.x);
coordinates.y = (int) ((position.y() - positionOffset.y) / coordinateStepSize.y); coordinates.y = (int) ((position.y() - positionOffset.y) / coordinateStepSize.y);
placingMode = PlacingMode.BY_POSITION;
} }
@Override @Override
@@ -128,10 +137,9 @@ public abstract class MovableSprite extends AnimatedSprite implements Movable, U
coordinateStepSize.x = x; coordinateStepSize.x = x;
coordinateStepSize.y = y; coordinateStepSize.y = y;
if (!position.equals(0, 0)) { switch (placingMode) {
setPosition(position); case BY_POSITION -> setPosition(position);
} else { case BY_COORDINATES -> setCoordinates(coordinates);
setCoordinates(coordinates);
} }
} }