Introduce pushToScene() and removeFromScene() Entity's methods
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@@ -3,11 +3,11 @@ package com.bartlomiejpluta.base.game.world.entity.manager;
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import com.bartlomiejpluta.base.core.gl.object.material.Material;
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import com.bartlomiejpluta.base.core.gl.object.mesh.Mesh;
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import com.bartlomiejpluta.base.core.util.mesh.MeshManager;
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import com.bartlomiejpluta.base.game.world.entity.model.Entity;
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import com.bartlomiejpluta.base.core.world.scene.Scene;
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import com.bartlomiejpluta.base.game.world.entity.config.EntitySpriteConfiguration;
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import com.bartlomiejpluta.base.game.world.entity.model.Entity;
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import lombok.RequiredArgsConstructor;
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import lombok.extern.slf4j.Slf4j;
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import org.joml.Vector2f;
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import org.springframework.beans.factory.annotation.Autowired;
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import org.springframework.stereotype.Component;
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@@ -19,8 +19,8 @@ public class DefaultEntityManager implements EntityManager {
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private final EntitySpriteConfiguration configuration;
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@Override
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public Entity createEntity(Material material, Vector2f coordinateStepSize) {
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return new Entity(buildMesh(material), material, coordinateStepSize, configuration);
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public Entity createEntity(Material material, Scene scene) {
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return new Entity(scene, buildMesh(material), material, scene.getMap().getStepSize(), configuration);
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}
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private Mesh buildMesh(Material material) {
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@@ -2,9 +2,10 @@ package com.bartlomiejpluta.base.game.world.entity.manager;
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import com.bartlomiejpluta.base.core.gc.Cleanable;
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import com.bartlomiejpluta.base.core.gl.object.material.Material;
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import com.bartlomiejpluta.base.core.world.scene.Scene;
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import com.bartlomiejpluta.base.game.world.entity.model.Entity;
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import org.joml.Vector2f;
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public interface EntityManager extends Cleanable {
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Entity createEntity(Material material, Vector2f coordinateStepSize);
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Entity createEntity(Material material, Scene scene);
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}
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@@ -4,15 +4,23 @@ import com.bartlomiejpluta.base.core.gl.object.material.Material;
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import com.bartlomiejpluta.base.core.gl.object.mesh.Mesh;
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import com.bartlomiejpluta.base.core.world.movement.Direction;
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import com.bartlomiejpluta.base.core.world.movement.MovableObject;
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import com.bartlomiejpluta.base.core.world.scene.Scene;
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import com.bartlomiejpluta.base.game.world.entity.config.EntitySpriteConfiguration;
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import lombok.EqualsAndHashCode;
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import lombok.Getter;
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import lombok.Setter;
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import org.joml.Vector2f;
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import java.util.Map;
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@EqualsAndHashCode(exclude = "scene", callSuper = true)
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public class Entity extends MovableObject {
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private final Map<Direction, Integer> spriteDirectionRows;
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private final int defaultSpriteColumn;
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private final Scene scene;
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@Getter
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private boolean onScene;
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@Setter
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private int animationSpeed = 100;
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@@ -66,9 +74,25 @@ public class Entity extends MovableObject {
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return framesToCrossOneTile;
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}
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public Entity(Mesh mesh, Material material, Vector2f coordinateStepSize, EntitySpriteConfiguration configuration) {
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public void pushToScene() {
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if(!onScene) {
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scene.addObject(this);
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onScene = true;
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}
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}
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public void removeFromScene() {
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if(onScene) {
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scene.removeObject(this);
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onScene = false;
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}
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}
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public Entity(Scene scene, Mesh mesh, Material material, Vector2f coordinateStepSize, EntitySpriteConfiguration configuration) {
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super(mesh, material, coordinateStepSize, configuration.getDimension().asVector());
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defaultSpriteColumn = configuration.getDefaultSpriteColumn();
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spriteDirectionRows = configuration.getSpriteDirectionRows();
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this.scene = scene;
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this.defaultSpriteColumn = configuration.getDefaultSpriteColumn();
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this.spriteDirectionRows = configuration.getSpriteDirectionRows();
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this.onScene = false;
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}
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}
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