Split project to submodules
This commit is contained in:
23
engine/src/main/resources/shaders/default.fs
Executable file
23
engine/src/main/resources/shaders/default.fs
Executable file
@@ -0,0 +1,23 @@
|
||||
#version 330
|
||||
|
||||
uniform vec4 objectColor;
|
||||
uniform int hasTexture;
|
||||
uniform sampler2D sampler;
|
||||
uniform vec2 spriteSize;
|
||||
uniform vec2 spritePosition;
|
||||
|
||||
in vec2 fragmentTexCoord;
|
||||
|
||||
out vec4 fragColor;
|
||||
|
||||
void main()
|
||||
{
|
||||
if(hasTexture == 1)
|
||||
{
|
||||
fragColor = objectColor * texture(sampler, fragmentTexCoord * spriteSize + spritePosition);
|
||||
}
|
||||
else
|
||||
{
|
||||
fragColor = objectColor;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user