[Editor] Create Asset object base for attachable project items

Implement GameMapAsset which contains additional metainfo related to attached GameMap.
This commit is contained in:
2021-02-11 11:41:24 +01:00
parent f914bfcb31
commit 8783bcc1ce
7 changed files with 84 additions and 14 deletions

View File

@@ -5,5 +5,14 @@ option java_outer_classname = "ProjectProto";
message Project {
required string name = 1;
repeated string maps = 2;
repeated GameMapAsset maps = 2;
}
// TODO(Add tileSetUID field)
message GameMapAsset {
required string uid = 1;
required string source = 2;
required string name = 3;
required uint32 rows = 4;
required uint32 columns = 5;
}