[Editor] Enable ImageLayer deserialization on :game module side

This commit is contained in:
2021-02-20 23:32:22 +01:00
parent 1ca3f34143
commit 713ebb1c54
11 changed files with 101 additions and 30 deletions

View File

@@ -7,10 +7,7 @@ import com.bartlomiejpluta.base.core.gl.shader.constant.UniformName;
import com.bartlomiejpluta.base.core.gl.shader.manager.ShaderManager;
import com.bartlomiejpluta.base.core.ui.Window;
import com.bartlomiejpluta.base.core.world.camera.Camera;
import lombok.EqualsAndHashCode;
import lombok.NonNull;
import lombok.RequiredArgsConstructor;
import lombok.Setter;
import lombok.*;
@RequiredArgsConstructor
@EqualsAndHashCode(callSuper = true)
@@ -21,6 +18,7 @@ public abstract class Sprite extends Model implements Renderable {
@NonNull
@Setter
@Getter
protected Material material;
@Override