[Editor] Enable ImageLayer deserialization on :game module side
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@@ -7,10 +7,7 @@ import com.bartlomiejpluta.base.core.gl.shader.constant.UniformName;
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import com.bartlomiejpluta.base.core.gl.shader.manager.ShaderManager;
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import com.bartlomiejpluta.base.core.ui.Window;
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import com.bartlomiejpluta.base.core.world.camera.Camera;
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import lombok.EqualsAndHashCode;
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import lombok.NonNull;
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import lombok.RequiredArgsConstructor;
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import lombok.Setter;
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import lombok.*;
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@RequiredArgsConstructor
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@EqualsAndHashCode(callSuper = true)
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@@ -21,6 +18,7 @@ public abstract class Sprite extends Model implements Renderable {
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@NonNull
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@Setter
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@Getter
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protected Material material;
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@Override
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