Extract TileLayer interface to :api

This commit is contained in:
2021-03-03 17:04:19 +01:00
parent 5f26c88601
commit 4f1cef4d43
9 changed files with 58 additions and 48 deletions

View File

@@ -1,8 +0,0 @@
package com.bartlomiejpluta.base.engine.world.map.layer.base;
import com.bartlomiejpluta.base.api.internal.logic.Updatable;
import com.bartlomiejpluta.base.api.internal.render.Renderable;
public interface Layer extends Renderable, Updatable {
}

View File

@@ -1,11 +1,11 @@
package com.bartlomiejpluta.base.engine.world.map.layer.color;
import com.bartlomiejpluta.base.api.game.camera.Camera;
import com.bartlomiejpluta.base.api.game.map.Layer;
import com.bartlomiejpluta.base.api.game.window.Window;
import com.bartlomiejpluta.base.api.internal.render.ShaderManager;
import com.bartlomiejpluta.base.engine.core.gl.object.material.Material;
import com.bartlomiejpluta.base.engine.util.mesh.MeshManager;
import com.bartlomiejpluta.base.engine.world.map.layer.base.Layer;
import com.bartlomiejpluta.base.engine.world.map.model.DefaultGameMap;
import com.bartlomiejpluta.base.engine.world.object.Sprite;
import lombok.NonNull;

View File

@@ -1,10 +1,10 @@
package com.bartlomiejpluta.base.engine.world.map.layer.image;
import com.bartlomiejpluta.base.api.game.camera.Camera;
import com.bartlomiejpluta.base.api.game.map.Layer;
import com.bartlomiejpluta.base.api.game.window.Window;
import com.bartlomiejpluta.base.api.internal.render.ShaderManager;
import com.bartlomiejpluta.base.engine.world.image.model.Image;
import com.bartlomiejpluta.base.engine.world.map.layer.base.Layer;
import com.bartlomiejpluta.base.engine.world.map.model.DefaultGameMap;
import lombok.NonNull;

View File

@@ -3,10 +3,10 @@ package com.bartlomiejpluta.base.engine.world.map.layer.object;
import com.bartlomiejpluta.base.api.game.camera.Camera;
import com.bartlomiejpluta.base.api.game.entity.Direction;
import com.bartlomiejpluta.base.api.game.entity.Entity;
import com.bartlomiejpluta.base.api.game.map.Layer;
import com.bartlomiejpluta.base.api.game.map.PassageAbility;
import com.bartlomiejpluta.base.api.game.window.Window;
import com.bartlomiejpluta.base.api.internal.render.ShaderManager;
import com.bartlomiejpluta.base.engine.world.map.layer.base.Layer;
import org.joml.Vector2i;
import java.util.List;

View File

@@ -1,31 +1,48 @@
package com.bartlomiejpluta.base.engine.world.map.layer.tile;
import com.bartlomiejpluta.base.api.game.camera.Camera;
import com.bartlomiejpluta.base.api.game.map.TileLayer;
import com.bartlomiejpluta.base.api.game.window.Window;
import com.bartlomiejpluta.base.api.internal.render.ShaderManager;
import com.bartlomiejpluta.base.engine.world.map.layer.base.Layer;
import com.bartlomiejpluta.base.engine.world.tileset.model.Tile;
import com.bartlomiejpluta.base.engine.world.tileset.model.TileSet;
import lombok.NonNull;
import java.util.Arrays;
public class TileLayer implements Layer {
public class DefaultTileLayer implements TileLayer {
private final TileSet tileSet;
private final Tile[][] layer;
private final int rows;
private final int columns;
public TileLayer(int rows, int columns) {
this.rows = rows;
this.columns = columns;
public DefaultTileLayer(@NonNull TileSet tileSet, int rows, int columns) {
this.tileSet = tileSet;
layer = new Tile[rows][columns];
Arrays.stream(layer).forEach(tiles -> Arrays.fill(tiles, null));
}
public void setTile(int row, int column, Tile tile) {
@Override
public void setTile(int row, int column, int tileId) {
var tile = tileSet.tileById(tileId);
tile.setCoordinates(row, column);
layer[row][column] = tile;
if(tile != null) {
tile.setCoordinates(row, column);
}
}
@Override
public void setTile(int row, int column, int tileSetRow, int tileSetColumn) {
var tile = tileSet.tileAt(tileSetRow, tileSetColumn);
tile.setCoordinates(row, column);
layer[row][column] = tile;
}
@Override
public void clearTile(int row, int column) {
layer[row][column] = null;
}
@Override
public void update(float dt) {
// Do nothing
}
@Override
@@ -38,9 +55,4 @@ public class TileLayer implements Layer {
}
}
}
@Override
public void update(float dt) {
}
}

View File

@@ -4,7 +4,9 @@ import com.bartlomiejpluta.base.api.game.camera.Camera;
import com.bartlomiejpluta.base.api.game.entity.Entity;
import com.bartlomiejpluta.base.api.game.entity.Movement;
import com.bartlomiejpluta.base.api.game.map.GameMap;
import com.bartlomiejpluta.base.api.game.map.Layer;
import com.bartlomiejpluta.base.api.game.map.PassageAbility;
import com.bartlomiejpluta.base.api.game.map.TileLayer;
import com.bartlomiejpluta.base.api.game.window.Window;
import com.bartlomiejpluta.base.api.internal.logic.Updatable;
import com.bartlomiejpluta.base.api.internal.render.Renderable;
@@ -12,12 +14,11 @@ import com.bartlomiejpluta.base.api.internal.render.ShaderManager;
import com.bartlomiejpluta.base.engine.util.mesh.MeshManager;
import com.bartlomiejpluta.base.engine.world.entity.model.DefaultEntity;
import com.bartlomiejpluta.base.engine.world.image.model.Image;
import com.bartlomiejpluta.base.engine.world.map.layer.base.Layer;
import com.bartlomiejpluta.base.engine.world.map.layer.color.ColorLayer;
import com.bartlomiejpluta.base.engine.world.map.layer.image.ImageLayer;
import com.bartlomiejpluta.base.engine.world.map.layer.image.ImageLayerMode;
import com.bartlomiejpluta.base.engine.world.map.layer.object.ObjectLayer;
import com.bartlomiejpluta.base.engine.world.map.layer.tile.TileLayer;
import com.bartlomiejpluta.base.engine.world.map.layer.tile.DefaultTileLayer;
import com.bartlomiejpluta.base.engine.world.tileset.model.TileSet;
import lombok.Getter;
import lombok.NonNull;
@@ -28,6 +29,7 @@ import java.util.Arrays;
import java.util.List;
public class DefaultGameMap implements Renderable, Updatable, GameMap {
@Getter
private final List<Layer> layers = new ArrayList<>();
@@ -81,6 +83,11 @@ public class DefaultGameMap implements Renderable, Updatable, GameMap {
return new Vector2f(columns * stepSize.x, rows * stepSize.y);
}
@Override
public TileLayer getTileLayer(int layerIndex) {
return (TileLayer) layers.get(layerIndex);
}
public int createObjectLayer() {
var passageMap = new PassageAbility[rows][columns];
for (int i = 0; i < rows; ++i) {
@@ -92,10 +99,11 @@ public class DefaultGameMap implements Renderable, Updatable, GameMap {
return layers.size() - 1;
}
public int createTileLayer() {
layers.add(new TileLayer(rows, columns));
public TileLayer createTileLayer() {
var layer = new DefaultTileLayer(tileSet, rows, columns);
layers.add(layer);
return layers.size() - 1;
return layer;
}
public int createColorLayer(MeshManager meshManager, float r, float g, float b, float alpha) {
@@ -123,21 +131,6 @@ public class DefaultGameMap implements Renderable, Updatable, GameMap {
((ObjectLayer) layers.get(objectLayerIndex)).removeObject(entity);
}
@Override
public void setTile(int tileLayerIndex, int row, int column, int tileId) {
((TileLayer) layers.get(tileLayerIndex)).setTile(row, column, tileSet.tileById(tileId));
}
@Override
public void setTile(int tileLayerIndex, int row, int column, int tileSetRow, int tileSetColumn) {
((TileLayer) layers.get(tileLayerIndex)).setTile(row, column, tileSet.tileAt(tileSetRow, tileSetColumn));
}
@Override
public void clearTile(int tileLayerIndex, int row, int column) {
((TileLayer) layers.get(tileLayerIndex)).setTile(row, column, null);
}
@Override
public void setPassageAbility(int objectLayerIndex, int row, int column, PassageAbility passageAbility) {
((ObjectLayer) layers.get(objectLayerIndex)).setPassageAbility(row, column, passageAbility);

View File

@@ -57,9 +57,9 @@ public class ProtobufMapDeserializer extends MapDeserializer {
var tile = tiles.get(i);
if (tile == 0) {
map.clearTile(layer, i / columns, i % columns);
layer.clearTile(i / columns, i % columns);
} else {
map.setTile(layer, i / columns, i % columns, tile - 1);
layer.setTile(i / columns, i % columns, tile - 1);
}
}
}