[Proto] Apply the Entity/Character changes

This commit is contained in:
2022-08-22 23:47:49 +02:00
parent f7fa76036b
commit 33dad1e6d3
4 changed files with 8 additions and 8 deletions

View File

@@ -29,7 +29,7 @@ public class ProtobufProjectDeserializer extends ProjectDeserializer {
.tileSetAssets(proto.getTileSetsList().stream().map(this::parseTileSetAsset).collect(toList()))
.mapAssets(proto.getMapsList().stream().map(this::parseGameMapAsset).collect(toList()))
.imageAssets(proto.getImagesList().stream().map(this::parseImageAsset).collect(toList()))
.characterSetAssets(proto.getEntitySetsList().stream().map(this::parseEntitySetAsset).collect(toList()))
.characterSetAssets(proto.getCharacterSetsList().stream().map(this::parseCharacterSetAsset).collect(toList()))
.animationAssets(proto.getAnimationsList().stream().map(this::parseAnimationAsset).collect(toList()))
.fontAssets(proto.getFontsList().stream().map(this::parseFontAsset).collect(toList()))
.widgetDefinitionAssets(proto.getWidgetsList().stream().map(this::parseWidgetAsset).collect(toList()))
@@ -49,7 +49,7 @@ public class ProtobufProjectDeserializer extends ProjectDeserializer {
return new ImageAsset(proto.getUid(), proto.getSource());
}
private CharacterSetAsset parseEntitySetAsset(ProjectProto.EntitySetAsset proto) {
private CharacterSetAsset parseCharacterSetAsset(ProjectProto.CharacterSetAsset proto) {
return new CharacterSetAsset(proto.getUid(), proto.getSource(), proto.getRows(), proto.getColumns());
}