[Editor] Add support for ImageLayer mode

This commit is contained in:
2021-02-20 11:50:19 +01:00
parent 878d6de678
commit 325071e384
5 changed files with 34 additions and 9 deletions

View File

@@ -1,5 +1,6 @@
package com.bartlomiejpluta.base.editor.map.canvas
import com.bartlomiejpluta.base.editor.map.model.enumeration.ImageLayerMode
import com.bartlomiejpluta.base.editor.map.model.layer.*
import com.bartlomiejpluta.base.editor.map.viewmodel.EditorStateVM
import com.bartlomiejpluta.base.editor.map.viewmodel.GameMapVM
@@ -131,14 +132,18 @@ class MapCanvas(val map: GameMapVM, private val editorStateVM: EditorStateVM, pr
}
private fun renderImageLayer(gc: GraphicsContext, imageLayer: ImageLayer) {
imageLayer.image?.let {
val alpha = gc.globalAlpha
gc.globalAlpha = imageLayer.opacity / 100.0
val alpha = gc.globalAlpha
gc.globalAlpha = imageLayer.opacity / 100.0
gc.drawImage(it, 0.0, 0.0)
gc.globalAlpha = alpha
when (imageLayer.mode) {
ImageLayerMode.NORMAL -> gc.drawImage(imageLayer.image, 0.0, 0.0)
ImageLayerMode.FIT_SCREEN -> gc.drawImage(imageLayer.image, 0.0, 0.0)
ImageLayerMode.FIT_MAP -> gc.drawImage(imageLayer.image, 0.0, 0.0, map.width, map.height)
else -> {
}
}
gc.globalAlpha = alpha
}
private fun renderGrid(gc: GraphicsContext) {

View File

@@ -0,0 +1,7 @@
package com.bartlomiejpluta.base.editor.map.model.enumeration
enum class ImageLayerMode {
NORMAL,
FIT_SCREEN,
FIT_MAP
}

View File

@@ -1,6 +1,7 @@
package com.bartlomiejpluta.base.editor.map.model.layer
import com.bartlomiejpluta.base.editor.image.asset.ImageAsset
import com.bartlomiejpluta.base.editor.map.model.enumeration.ImageLayerMode
import javafx.beans.binding.Bindings.createObjectBinding
import javafx.beans.property.SimpleObjectProperty
import javafx.beans.property.SimpleStringProperty
@@ -8,7 +9,7 @@ import javafx.scene.image.Image
import tornadofx.getValue
import tornadofx.setValue
class ImageLayer(name: String, imageAsset: ImageAsset, opacity: Int) : Layer {
class ImageLayer(name: String, imageAsset: ImageAsset, mode: ImageLayerMode, opacity: Int) : Layer {
override val nameProperty = SimpleStringProperty(name)
override var name by nameProperty
@@ -25,6 +26,9 @@ class ImageLayer(name: String, imageAsset: ImageAsset, opacity: Int) : Layer {
val opacityProperty = SimpleObjectProperty(opacity)
var opacity by opacityProperty
val modeProperty = SimpleObjectProperty(mode)
var mode by modeProperty
override fun resize(rows: Int, columns: Int) {
// We essentially need to do nothing
}

View File

@@ -1,8 +1,10 @@
package com.bartlomiejpluta.base.editor.map.parameter.layer
import com.bartlomiejpluta.base.editor.common.parameter.model.EnumParameter
import com.bartlomiejpluta.base.editor.common.parameter.model.GraphicAssetParameter
import com.bartlomiejpluta.base.editor.common.parameter.model.IntegerParameter
import com.bartlomiejpluta.base.editor.common.parameter.model.Parameter
import com.bartlomiejpluta.base.editor.map.model.enumeration.ImageLayerMode
import com.bartlomiejpluta.base.editor.map.model.layer.ImageLayer
import com.bartlomiejpluta.base.editor.project.model.Project
import javafx.collections.ObservableList
@@ -26,9 +28,14 @@ class ImageLayerParametersBinder : LayerParametersBinder<ImageLayer> {
onCommit()
}
val mode = EnumParameter("mode", ImageLayerMode.NORMAL, autocommit = true) { _, _, _ ->
onCommit()
}
image.bindBidirectional(layer.imageAssetProperty)
opacity.bindBidirectional(layer.opacityProperty)
mode.bindBidirectional(layer.modeProperty)
parameters.addAll(image, opacity)
parameters.addAll(image, opacity, mode)
}
}

View File

@@ -9,6 +9,7 @@ import com.bartlomiejpluta.base.editor.command.model.map.RenameLayerCommand
import com.bartlomiejpluta.base.editor.command.service.UndoRedoService
import com.bartlomiejpluta.base.editor.event.RedrawMapRequestEvent
import com.bartlomiejpluta.base.editor.image.asset.ImageAsset
import com.bartlomiejpluta.base.editor.map.model.enumeration.ImageLayerMode
import com.bartlomiejpluta.base.editor.map.model.layer.*
import com.bartlomiejpluta.base.editor.map.viewmodel.EditorStateVM
import com.bartlomiejpluta.base.editor.map.viewmodel.GameMapVM
@@ -87,7 +88,8 @@ class MapLayersView : View() {
val scope = UndoableScope()
find<SelectGraphicAssetFragment>(scope, SelectGraphicAssetFragment::assets to projectContext.project?.images!!).apply {
onComplete {
val layer = ImageLayer("Layer ${mapVM.layers.size + 1}", it as ImageAsset,100)
val layer =
ImageLayer("Layer ${mapVM.layers.size + 1}", it as ImageAsset, ImageLayerMode.NORMAL, 100)
val command = CreateLayerCommand(mapVM.item, layer)
command.execute()
layersPane.selectionModel.select(mapVM.layers.size - 1)