[Editor] Enable opening the code scripts via double-click in the Project Structure panel
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@@ -3,11 +3,24 @@ package com.bartlomiejpluta.base.editor.code.model
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import tornadofx.getValue
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import tornadofx.setValue
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import tornadofx.toProperty
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import java.io.File
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class Code(codeType: CodeType, code: String) {
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val typeProperty = codeType.toProperty()
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var type by typeProperty
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class Code(file: File) {
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val fileProperty = file.toProperty()
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val file by fileProperty
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val codeProperty = code.toProperty()
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val typeProperty = deduceCodeType(file).toProperty()
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val type by typeProperty
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val codeProperty = file.readText().toProperty()
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var code by codeProperty
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companion object {
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private fun deduceCodeType(file: File): CodeType {
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return when (file.extension.toLowerCase()) {
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"java" -> CodeType.JAVA
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else -> throw IllegalStateException("Unsupported script type")
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}
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}
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}
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}
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@@ -10,6 +10,7 @@ import javafx.scene.control.MenuItem
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import javafx.scene.control.cell.TextFieldTreeCell
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import org.kordamp.ikonli.javafx.FontIcon
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import tornadofx.action
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import java.io.File
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class StructureItemTreeCell(renameAsset: (asset: Asset, name: String) -> Asset, deleteAsset: (asset: Asset) -> Unit) :
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TextFieldTreeCell<Any>() {
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@@ -54,6 +55,7 @@ class StructureItemTreeCell(renameAsset: (asset: Asset, name: String) -> Asset,
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text = when (item) {
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is StructureCategory -> item.name
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is Asset -> item.name
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is File -> item.name
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else -> null
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}
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@@ -62,7 +64,21 @@ class StructureItemTreeCell(renameAsset: (asset: Asset, name: String) -> Asset,
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is GameMapAsset -> FontIcon("fa-map")
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is TileSetAsset -> FontIcon("fa-th")
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is ImageAsset -> FontIcon("fa-image")
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is File -> FontIcon(getFileIcon(item))
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else -> null
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}
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}
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companion object {
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private fun getFileIcon(file: File): String {
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if (file.isDirectory) {
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return "fa-folder"
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}
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return when (file.extension.toLowerCase()) {
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"java" -> "fa-code"
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else -> "fa-file"
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}
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}
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}
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}
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@@ -1,6 +1,8 @@
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package com.bartlomiejpluta.base.editor.main.controller
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import com.bartlomiejpluta.base.editor.asset.model.Asset
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import com.bartlomiejpluta.base.editor.code.model.Code
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import com.bartlomiejpluta.base.editor.code.viewmodel.CodeVM
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import com.bartlomiejpluta.base.editor.command.context.UndoableScope
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import com.bartlomiejpluta.base.editor.image.view.importing.ImportImageFragment
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import com.bartlomiejpluta.base.editor.image.viewmodel.ImageAssetDataVM
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@@ -18,6 +20,7 @@ import com.bartlomiejpluta.base.editor.tileset.viewmodel.TileSetAssetDataVM
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import javafx.stage.FileChooser
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import org.springframework.stereotype.Component
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import tornadofx.*
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import java.io.File
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import kotlin.collections.set
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@Component
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@@ -82,6 +85,17 @@ class MainController : Controller() {
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}
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}
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fun openScript(file: File) {
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if (openItems.count { (_, item) -> item is Code && item.file.absolutePath == file.absolutePath } == 0) {
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val code = Code(file)
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val vm = CodeVM(code)
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val scope = UndoableScope()
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setInScope(vm, scope)
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openItems[scope] = code
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}
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}
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fun importTileSet() {
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val vm = TileSetAssetDataVM()
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val scope = Scope()
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@@ -4,9 +4,12 @@ import javafx.collections.ObservableList
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import javafx.scene.Node
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import javafx.scene.control.ContextMenu
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import javafx.scene.control.MenuItem
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import tornadofx.*
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import tornadofx.action
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import tornadofx.getValue
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import tornadofx.observableListOf
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import tornadofx.toProperty
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class StructureCategory(name: String = "", var items: ObservableList<out Any> = observableListOf()) {
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class StructureCategory(name: String = "", var items: ObservableList<in Any> = observableListOf()) {
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val nameProperty = name.toProperty()
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val name by nameProperty
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val menu = ContextMenu()
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@@ -48,7 +48,7 @@ class MainView : View("BASE Game Editor") {
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val vm = CodeVM(item)
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setInScope(vm, scope)
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content = find<CodeEditorFragment>(scope).root
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text = "Test.java"
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textProperty().bindBidirectional(item.fileProperty.select { it.name.toProperty() })
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graphic = FontIcon("fa-code")
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setOnClosed { mainController.openItems.remove(scope) }
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}
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@@ -8,7 +8,9 @@ import com.bartlomiejpluta.base.editor.map.asset.GameMapAsset
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import com.bartlomiejpluta.base.editor.project.context.ProjectContext
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import javafx.beans.binding.Bindings
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import javafx.scene.control.TreeItem
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import javafx.scene.control.TreeView
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import tornadofx.*
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import java.io.File
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class ProjectStructureView : View() {
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@@ -27,11 +29,16 @@ class ProjectStructureView : View() {
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menuitem("Import Image...") { mainController.importImage() }
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}
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private val structureCode = StructureCategory("Code").apply {
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menuitem("Refresh") { this@ProjectStructureView.treeView.refresh() }
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}
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private val structureRoot = StructureCategory(
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name = "Project", items = observableListOf(
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structureMaps,
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structureTileSets,
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structureImages
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structureImages,
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structureCode
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)
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)
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@@ -42,18 +49,23 @@ class ProjectStructureView : View() {
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Bindings.bindContent(structureMaps.items, it.maps)
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Bindings.bindContent(structureTileSets.items, it.tileSets)
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Bindings.bindContent(structureImages.items, it.images)
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structureCode.items.clear()
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structureCode.items.add(it.codeDirectory)
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root.root.expandAll()
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root.refresh()
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}
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}
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}
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override val root = treeview<Any> {
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private val treeView: TreeView<Any> = treeview<Any> {
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root = TreeItem(structureRoot)
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populate {
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when (val value = it.value) {
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is StructureCategory -> value.items
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is File -> value.listFiles()?.toList() ?: observableListOf()
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else -> null
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}
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}
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@@ -66,6 +78,7 @@ class ProjectStructureView : View() {
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if (event.clickCount == 2) {
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when (val item = selectionModel?.selectedItem?.value) {
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is GameMapAsset -> mainController.openMap(item.uid)
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is File -> item.takeIf { it.isFile }?.let { mainController.openScript(item) }
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}
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}
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@@ -73,6 +86,8 @@ class ProjectStructureView : View() {
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}
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}
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override val root = treeView
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private fun renameAsset(asset: Asset, name: String) = asset.apply {
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this.name = name
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projectContext.save()
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@@ -35,12 +35,17 @@ class Project {
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var imagesDirectory by imagesDirectoryProperty
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private set
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val codeDirectoryProperty = SimpleObjectProperty<File>()
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var codeDirectory by codeDirectoryProperty
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private set
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init {
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sourceDirectoryProperty.addListener { _, _, dir ->
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dir?.let {
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mapsDirectory = File(it, MAPS_DIR)
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tileSetsDirectory = File(it, TILESETS_DIR)
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imagesDirectory = File(it, IMAGES_DIR)
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codeDirectory = File(it, CODE_DIR)
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}
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}
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}
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@@ -50,11 +55,13 @@ class Project {
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mapsDirectory?.mkdirs()
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tileSetsDirectory?.mkdirs()
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imagesDirectory?.mkdirs()
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codeDirectory?.mkdirs()
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}
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companion object {
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const val MAPS_DIR = "maps"
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const val TILESETS_DIR = "tilesets"
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const val IMAGES_DIR = "images"
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const val CODE_DIR = "code"
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}
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}
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