Fix some little bugs
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@@ -7,10 +7,14 @@ import org.joml.Vector2f;
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import org.joml.Vector2i;
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public abstract class AnimationableObject extends RenderableObject {
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protected final Vector2i spriteSheetDimension;
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public AnimationableObject(Mesh mesh, Material material, Vector2i spriteSheetDimension) {
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super(mesh);
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this.spriteSheetDimension = spriteSheetDimension;
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setMaterial(material);
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material.setSpriteSize(1 / (float) spriteSheetDimension.x, 1 / (float) spriteSheetDimension.y);
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material.setSpriteSize(1 / (float) spriteSheetDimension.y, 1 / (float) spriteSheetDimension.x);
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}
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// Returns time in ms between frames
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