Add sound and animations to melee weapon attack
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@@ -78,7 +78,7 @@ public class DemoRunner implements GameRunner {
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this.player.setAnimationSpeed(0.005f);
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this.player.setBlocking(true);
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this.player.setCoordinates(0, 11);
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this.player.setWeapon(new MeleeWeapon(meleeWeaponDAO.get("wooden_sword")));
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this.player.setWeapon(new MeleeWeapon(context, meleeWeaponDAO.get("wooden_sword")));
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}
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public void newGame() {
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