From cf0df5454823abd5672c36558a63b34046b56295 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Pluta?= Date: Fri, 11 Jul 2025 15:01:47 +0200 Subject: [PATCH] Update map assets references in project.json Because BASE Editor is reusing binary deserializer for JSON serializer, the map assets 'source' property in project.json points to binary files with ".dat" extension. It does not impact on how the editor works because the asset sources are recreated when importing using UIDs, so just to be consistent all the .json file references were replaced with the .dat ones. --- project.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/project.json b/project.json index b1b628c..b69a50c 100644 --- a/project.json +++ b/project.json @@ -3,15 +3,15 @@ "runner": "com.bartlomiejpluta.demo.runner.DemoRunner", "maps": [{ "uid": "d1b85d85-c52a-46f5-b81e-444847f8ddae", - "source": "d1b85d85-c52a-46f5-b81e-444847f8ddae.json", + "source": "d1b85d85-c52a-46f5-b81e-444847f8ddae.dat", "name": "Hero Home" }, { "uid": "b602601a-e9b0-44bf-bc0d-5f31c9964ba1", - "source": "b602601a-e9b0-44bf-bc0d-5f31c9964ba1.json", + "source": "b602601a-e9b0-44bf-bc0d-5f31c9964ba1.dat", "name": "Hero House" }, { "uid": "8fbb151f-682a-4357-ba92-157e4097898f", - "source": "8fbb151f-682a-4357-ba92-157e4097898f.json", + "source": "8fbb151f-682a-4357-ba92-157e4097898f.dat", "name": "Forrest" }], "tileSets": [{