Create action log panel in HUD

This commit is contained in:
2022-08-18 09:44:16 +02:00
parent ad30a8dcf5
commit a2d95855c5
10 changed files with 131 additions and 15 deletions

View File

@@ -10,19 +10,61 @@ import com.bartlomiejpluta.base.api.input.*;
import com.bartlomiejpluta.demo.runner.DemoRunner;
import com.bartlomiejpluta.demo.entity.*;
import com.bartlomiejpluta.demo.event.*;
import com.bartlomiejpluta.demo.util.LimitedQueue;
import java.util.stream.Collectors;
public class HUD extends BorderLayout {
private static final int MAX_LOG_SIZE = 10;
private static final float LOG_VISIBILITY_DURATION = 8000f;
private static final float LOG_VISIBILITY_FADING_OUT = 1000f;
private final DemoRunner runner;
private final Player player;
private final Runtime runtime;
private LimitedQueue<String> log = new LimitedQueue<>(MAX_LOG_SIZE);
private float logVisibilityDuration = 0f;
@Ref("debug")
private Label debugLbl;
@Ref("log")
private Label logLbl;
public HUD(Context context, GUI gui) {
super(context, gui);
this.runner = (DemoRunner) context.getGameRunner();
this.player = runner.getPlayer();
this.runtime = Runtime.getRuntime();
context.addEventListener(HitEvent.TYPE, this::logHitEvent);
context.addEventListener(EnemyDiedEvent.TYPE, this::logEnemyDiedEvent);
}
private void logHitEvent(HitEvent event) {
log.add(String.format("%s hits %s with damage = %d", event.getAttacker().getName(), event.getTarget().getName(), event.getDamage()));
updateLog();
}
private void updateLog() {
logLbl.setText(log.stream().collect(Collectors.joining("\n")));
logVisibilityDuration = LOG_VISIBILITY_DURATION;
}
private void logEnemyDiedEvent(EnemyDiedEvent event) {
log.add(String.format("%s has died with HP = %d", event.getEnemy().getName(), event.getEnemy().getHp()));
updateLog();
}
@Override
public void update(float dt) {
super.update(dt);
if(logVisibilityDuration > 0) {
logVisibilityDuration -= dt * 1000;
} else {
logVisibilityDuration = 0;
}
}
@Override
@@ -41,6 +83,8 @@ public class HUD extends BorderLayout {
pos.x(), pos.y())
);
logLbl.setAlpha(Math.min(1f, logVisibilityDuration / LOG_VISIBILITY_FADING_OUT));
super.draw(screen, gui);
}
}