Increase player equipment size to 6x6
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@@ -8,7 +8,8 @@ import lombok.NonNull;
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import org.joml.Vector2i;
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public class Player extends Creature {
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private final Item[] equipment = new Item[4 * 4];
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public static final int EQUIPMENT_SIZE = 6 * 6;
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private final Item[] equipment = new Item[EQUIPMENT_SIZE];
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private int interactionCooldown = 0;
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public Player(@NonNull Character entity) {
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