Improve "New game" action after game over

This commit is contained in:
2022-09-01 13:30:19 +02:00
parent 25c9abd427
commit 796c0ec9b0
3 changed files with 21 additions and 11 deletions

View File

@@ -57,18 +57,11 @@ public class DemoRunner implements GameRunner {
this.player = new Player(context.createCharacter(A.charsets.luna.uid));
}
private void resetPlayer() {
this.player.changeCharacterSet(A.charsets.luna.uid);
this.player.setScale(1f);
this.player.setSpeed(4f);
this.player.setAnimationSpeed(1f);
this.player.setBlocking(true);
}
public void newGame() {
context.resetMaps();
guiManager.closeAll();
guiManager.enableGameMenu();
resetPlayer();
player.reset();
context.openMap(A.maps.hero_home.uid);
context.getMap().getObjectLayer(A.maps.hero_home.layers.main).addEntity(this.player);
player.setCoordinates(11, 14);