Improve "New game" action after game over
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@@ -57,18 +57,11 @@ public class DemoRunner implements GameRunner {
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this.player = new Player(context.createCharacter(A.charsets.luna.uid));
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}
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private void resetPlayer() {
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this.player.changeCharacterSet(A.charsets.luna.uid);
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this.player.setScale(1f);
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this.player.setSpeed(4f);
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this.player.setAnimationSpeed(1f);
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this.player.setBlocking(true);
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}
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public void newGame() {
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context.resetMaps();
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guiManager.closeAll();
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guiManager.enableGameMenu();
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resetPlayer();
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player.reset();
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context.openMap(A.maps.hero_home.uid);
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context.getMap().getObjectLayer(A.maps.hero_home.layers.main).addEntity(this.player);
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player.setCoordinates(11, 14);
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