Implement simple follow & attack AI for enemies
This commit is contained in:
@@ -75,9 +75,10 @@ public abstract class BaseMapHandler implements MapHandler {
|
||||
cameraController.update();
|
||||
}
|
||||
|
||||
public void enemy(int x, int y, @NonNull String id) {
|
||||
public Enemy enemy(int x, int y, @NonNull String id) {
|
||||
var enemy = new Enemy(context, runner.getEnemyDAO().get(id));
|
||||
enemy.setCoordinates(x, y);
|
||||
mainLayer.addEntity(enemy);
|
||||
return enemy;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user