Apply BASE engine improvemenst #2
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@@ -70,7 +70,7 @@ public class DemoRunner implements GameRunner {
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}
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private void initPlayer() {
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this.player = new Player(context, context.createEntity(A.entsets.luna.uid));
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this.player = new Player(context.createEntity(A.entsets.luna.uid));
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}
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private void resetPlayer() {
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@@ -80,7 +80,7 @@ public class DemoRunner implements GameRunner {
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this.player.setAnimationSpeed(0.005f);
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this.player.setBlocking(true);
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this.player.setCoordinates(0, 11);
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this.player.setWeapon(new RangedWeapon(context, DB.dao.ranged_weapon.find("wooden_bow")));
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this.player.setWeapon(new RangedWeapon("wooden_bow"));
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}
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public void newGame() {
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